Parents' Guide to Arcade Islands: Volume 1

Game PlayStation 4 , Xbox One 2018
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Common Sense Media Review

Chad Sapieha By Chad Sapieha , based on child development research. How do we rate?

age 7+

Simple mini-game collection quickly becomes dull to play.

Parents Need to Know

Why Age 7+?

Any Positive Content?

Parent and Kid Reviews

What's It About?

ARCADE ISLANDS: VOLUME 1 is a collection of dozens of simple mini-games set on themed islands. The Cosmic island, for example, has games that involve rocket boosting between spinning planets and shooting asteroids, while the water-themed Atlantis island includes activities such as swimming around the ocean popping fish eggs before they hatch, and protecting a ridge of coral from encroaching enemies. Most games are single player, but some allow groups of up to four to play together in teams. Multiplayer games can be easily identified via an optional filter. There's no overarching story or tournament mode, but players do need to unlock new games and islands by earning stars in the games they have available. An online leaderboard for each game lets players know how their performance stacks up against others, and kids will earn treasures that can be viewed for accomplishing specific objectives on each island.

Is It Any Good?

Our review:
Parents say : Not yet rated
Kids say : Not yet rated

This collection of mini-games is very accessible, but the engagement and entertainment wears off quickly. Arcade Islands: Volume 1 is easy to get into and most of its games are intuitively designed, but it feels more like a collection of simplified mobile games than a living room party game. Part of the problem is that only some of its games are made for multiplayer, which will disappoint anyone hoping for a true party game experience. A bigger issue is that many -- perhaps even most -- of the activities are blatant rip-offs of other games. Whether you're tapping a button to stay aloft, whacking a ball in a 2D golf simulation, or blasting marbles at a snaking line of orbs, chances are you'll experience some serious déjà vu. But the greatest hitch keeping it from offering at least an adequate mini-game anthology experience is that there's no connective tissue between islands or games and no tournament mode to take solo players or groups on a journey that lasts longer than just one game. Without some sort of overarching structure, it simply feels like an uninspired collection of cloned games.

All of this said, a handful of games do manage to stand out as being at least challenging, if not entirely original. One involves simultaneously controlling two groups of running birds – one moving left to right, the other moving right to left – that must leap over obstacles. It requires a Zen-like multitasking mental state achieved only through practice. Another game forces players to shoot an energy blast that matches the shade of oncoming enemies to defeat them. With six colors to choose from -- three of which require tapping a shoulder button to subtly shift the shade of the other three colors -- success is no easy feat. But these activities aren't the norm, and without any grander mode to tie them together, it's hard to come up with a good reason to invest in this bargain bin collection of copycat mini-games.

Talk to Your Kids About ...

  • Families can talk about screen time. Since it's a collection of mini-games with no overarching story or chapters, Arcade Islands: Volume 1 play sessions can end after minutes or hours, so how do you determine how long is long enough?

  • Do social games played with others in the same room help give you courage to talk to friends you might not know very well? Do you think team play lets you build a bond with them?

Game Details

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