Parents' Guide to Assassin's Creed Chronicles: China

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Common Sense Media Review

David Chapman By David Chapman , based on child development research. How do we rate?

age 16+

2-D platformer keeps fun but loses stealth for assassins.

Parents Need to Know

Why Age 16+?

Any Positive Content?

Parent and Kid Reviews

age 12+

Based on 2 parent reviews

age 13+

Based on 3 kid reviews

What's It About?

ASSASSIN'S CREED CHRONICLES: CHINA tells the story of Shao Jun, one of the last surviving assassins from the Chinese Brotherhood, the rest having been wiped out by a Templar-led gang known as the Eight Tigers. Returning to her homeland, she sets in motion a plan to kill the members of the Eight Tigers, rebuild the Brotherhood in China, and discover the secrets left from a lost civilization.

Is It Any Good?

Our review:
Parents say ( 2 ):
Kids say ( 3 ):

Considering that the Assassin's Creed franchise is best known for letting players roam free in a big, open world, it's strange to try to recreate that action as a side-scrolling platformer. That being said, Assassin's Creed Chronicles: China actually does a pretty good job of bringing the same feel of the original games to the more confined 2.5-D environment. The watercolor visuals, smooth animations, and haunting soundtrack give the game a unique style that's almost more fun to watch than it is to play.

Controls, for the most part, are done well enough, though more advanced assassination techniques are more difficult to pull off with any regularity. There also were a few times when certain specific actions, such as hiding a body, felt more clunky than stealthy. That's particular rough in a game where stealth is more important than ever. Fighting your way out of a confrontation if spotted is a lot more difficult when you have fewer places to run and reinforcements come charging in. Despite this, Assassin's Creed Chronicles: China is still a fun game and a strong start to a new Assassin's Creed branch.

Talk to Your Kids About ...

  • Families can talk about violence in gaming. How much is too much when it comes to killing in games? Does the concept of "revenge" justify the actions of the hero?

  • Families can talk about the historical setting of the game. What was life actually like in China during the Ming Dynasty? Who were the actual historical characters referenced in the game, such as the Eight Tigers, and what role did they play in shaping the region?

Game Details

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