Assassin's Creed: Revelations

Game review by
Chad Sapieha, Common Sense Media
Assassin's Creed: Revelations Game Poster Image
Bloody adventure game with visceral violence, online play.
Parents recommendPopular with kids

Parents say

age 13+
Based on 18 reviews

Kids say

age 12+
Based on 63 reviews

A lot or a little?

The parents' guide to what's in this game.

Educational value

While elements of Assassin's Creed: Revelations focus on history and problem solving, we don't recommend it for learning because of its graphic violence.

Positive messages

This game sensationalizes graphic violence, and makes stylized assassinations seem cool. Story themes include revenge, loyalty, and a pursuit for truth and justice.

Positive role models & representations

The game’s primary characters are clearly interested in doing good, but occasionally harm innocents in the process, either due to misleading information or through players accidentally tapping the attack button when close to a civilian. Bottom line, though, is that they are assassins and warriors, people whose job is to kill others.

Ease of play

The series’ climbing mechanics are satisfyingly simple, once learned. Combat is more complex, but players can generally fall back on basic block and counter tactics to get through most fights. The greatest challenge comes in exploring the world and finding its many secrets.

Violence

Players fight and kill human enemies using mostly bladed weapons -- swords, daggers, axes -- but they can also use guns, crossbows, and bombs on occasion. Enemies spurt blood and grunt when struck, and writhe in pain on the ground after being defeated. Assassination animations show gruesome kills in slow motion, with broadswords coming down hard on heads and daggers being shoved into throats. Players aren’t supposed to kill civilians, but they can.

Sex

Dialogue makes reference to "whores" and the act of sex, with some characters making fun of others’ performance in bed. Example: "Your wife really enjoyed having a real man last night, shorty!"

Language

Expect infrequent use of cuss words including "s--t" and "ass." Dialogue also includes profanity of a similar sort in other languages, including Italian and Greek.

Consumerism
Drinking, drugs & smoking

A character references "wine."

What parents need to know

Parents need to know that Assassin’s Creed: Revelations is a bloody and violent adventure game set primarily in the 16th-century that has players taking on the role of assassins. Players alternate their time between climbing buildings and combat, the latter of which involves plenty of gruesome, stylized, slow motion execution sequences. The protagonists are good men with noble ambitions -- notably, the pursuit of truth and justice -- but they use violence to solve most problems, even those as simple as retrieving an imported package held up by bureaucracy. Parents should note that this game supports open online play, which may lead to discussions with inappropriate language and subject matter.

User Reviews

Adult Written byzeeta gamer November 17, 2011

Great for 14 and up

The assassins creed franshise has always been a franchise that goes for a really realistic setting and characters. Two things are really the big things to look... Continue reading
Parent Written bymikai999 January 13, 2013

nothing a 11 year old cant handle

so they mostly couse in italian and there is no sexual content but you can turn off the blood it is about the midevil period and so cool i played the hole 10 ti... Continue reading
Teen, 13 years old Written byda pwn January 6, 2012

a good game

This is an educational game, believe it or not. You learn about landmarks from the 16th century. But, this game is violent. You can counter-kill and sometimes t... Continue reading
Teen, 13 years old Written byXi Charmeleon March 14, 2012

Assassin's Creed Revelations

this game is not bad at all. It may be a little violent at times but that is because you are using mostly melee weapons to kill enemies. it is educational and h... Continue reading

What's it about?

ASSASSIN’S CREED: REVELATIONS lives up to its name and ties up many of the series’ loose ends. To bring newcomers up to speed, the franchise’s overarching story involves a centuries-old war against a pair of ideological factions as seen from the perspective of modern-day barkeep Desmond Miles who, with the help of a computer called the Animus, can recall the memories of his ancestors. This chapter wraps up the story of Renaissance-era assassin Ezio Auditore -- now 50 and graying but as agile as ever -- who searches a staggering beautiful recreation of 16th-century Constantinople for artifacts that help explain what became of Altair ibn-La’Ahad, the Crusades-era hero from the series’ first game. Play is composed mostly of elements fans of the series will be familiar with, including parkour-like climbing, block-based melee combat, and one-off missions that require players to trail enemies and explore ancient chambers. Players will also encounter a new tower defense mini-game, and an updated online multiplayer mode.

Is it any good?

Some things about Assassin’s Creed are just too good to change. The series’ immensely satisfying climbing mechanics -- which see Ezio gracefully pulling himself up the sides of landmarks like the Haghia Sophia and the Hippodrome -- are a hallmark of the series, and ought to remain until its end. However, other parts of the experience -- like rooftop guards who quickly call in reinforcements and put a kink in graceful rooftop runs -- are getting old.   

There are new elements, and some of them -- like the parts of the game that see Desmond in bodiless form exploring the bowels of the Animus -- are highly engaging. Others, like the new tower defense game, aren’t as compelling. There’s no question that the franchise’s ongoing storyline remains one of the most ambitious, complex, and satisfying in the history of the medium, but its about time the series –- which has produced four games in four years -- underwent a bit of a shake-up.

Talk to your kids about ...

  • Families can talk about violence in games. Have you discussed with your children why you’d prefer them not to play graphic games? How do you ensure that they don’t experience inappropriate games at their friends’ homes?

  • Families can also discuss online safety. What would you do if you ran into a bully or predator online? What sort of markers should you look for to identify them?

Game details

For kids who love action and history

Our editors recommend

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