A Lot or a Little?
What you will—and won't—find in this game.
The expansion continues the series' trend to be based on historic events and period culture, this time taking a deep dive into the mythology of Assassin's Creed Valhalla. While the events might not be based on actual events, it does give a glimpse at the beliefs that founded Norse culture.
Though Odin's main purpose in the story is to defeat Surtr and rescue his son Baldr, doing so also means helping the dwarves of Svartalfheim, aiding them wherever possible. Different threads of the main plot and side quests focus on themes of acceptance, love, family, and honor.
Positive Role Models
Though often presented as more of a selfish character, even convincing himself that he's using the dwarves more as tools to use toward his goal, Odin quickly grows more as a character, showing genuine concern for the people of Svartalfheim while gaining a growth of character beyond his ego and past behaviors.
The expansion focuses on the Norse mythology, with dwarves, Jotnars, Muspel, Aesir, and a range of other races that don't actually exist. Players can still choose their respective gender to represent Odin and swap out on the fly, similar to the main game.
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Ease of Play
The expansion adds a new gameplay mechanic that allows Odin to steal and use certain enemy traits and abilities. There are also new abilities and skills that carry over for Eivor's use as well. The base game, though, remains relatively unchanged from the base Assassin's Creed Valhalla experience.
Violence & Scariness
The game's still focused on violence, with players sneaking around to stealthily assassinate enemies, rushing in to wreak havoc, or calling in support for bloody raids. There's no shortage of blood, dismemberment, decapitations, and other carnage. But parents should note that the graphic animations of violence and most blood can be turned off in the game's settings.
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Sex, Romance & Nudity
The expansion doesn't add to the pre-existing sexual content of the base game, which has nudity and sexual references scattered throughout. As with the violence, parents should be aware that the nudity can be turned off in the game's settings.
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There's regular use of strong profanity in the game's dialogue, including "f--k," "c--t," and more.
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Products & Purchases
This is the third major expansion for the game, following Wrath of the Druids and The Siege of Paris, and the first to not be included for consumers that paid for the game's Season Pass, making this a separate purchase for everyone interested in playing the content.
Drinking, Drugs & Smoking
Players can eat and are affected by psychotropic mushrooms. Characters are shown to be drinking alcohol and players can participate in drinking contests.
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Parents Need to Know
Parents need to know that Assassin's Creed Valhalla: Dawn of Ragnarök is the third major content expansion to the action role-playing game, Assassin's Creed Valhalla, available for download on Xbox Series X|S, Xbox One, PlayStation 5, PlayStation 4, and Windows based PCs. The expansion puts a heavy spotlight on the Norse mythology, as opposed to extending the story narrative of the base game. Violence is still a focal point of the gameplay, with lots of blood and graphic gore. But as with the base game, parents can turn off these animations, as well as nudity and most of the blood, via options in the settings menu. Parents should also note that the game still includes use of strong profanity in the dialogue, as well as alcohol use in which characters appear drunk and players can participate in drinking competitions.
Is It Any Good?
The third Godfather movie has the iconic line, "Just when I thought I was out, they pull me back in." That's a perfect way to describe the feeling when playing Assassin's Creed Valhalla: Dawn of Ragnarök. After the base game and the two major expansions that came included in the game's Season Pass content, it's natural to assume Ubisoft was moving on to the next chapter of the Assassin's Creed series once the season was over. As Dawn of Ragnarök shows though, there's still more left in Eivor's (and Odin's) story left to tell. But the expansion's focus on Odin's tale and the Norse mythology makes this feel less like an expansion and more like a spin-off. That's not necessarily a bad thing, though. The world of Svartalfheim is huge and lush. It's not quite as diverse a landscape as Ireland in the Wrath of the Druids, but it's still a beautiful and expansive realm. The new powers granted to Odin via the Hugr-Rip make for some interesting twists on the familiar gameplay. Raising the dead to fight for you, freezing foes solid before shattering them into a million pieces, and swooping in as a raven for an airborne assassination never gets old.
Unfortunately, the Hugr-Rip and its abilities are also very specific and exclusive to Odin, so Eivor won't be making use of its nifty tricks. That's not to say the expansion doesn't offer players a reason to return from their Svartalfheim tour. Players can dive in and out of the new adventure at any time, with an optional power boost and loaned equipment to take them up to the required level if they're not already there. Gear, skill points, and new character abilities transfer over to the main game seamlessly. Players can also test their mettle in the new Valkyrie Arena, fighting against swarms of foes and bosses for both the glory of battle and in-game rewards like runes, gear, cosmetics, and more. Players can customize their arena battles by collecting and using Boasts scattered around Svartalfheim. While the Valkyrie Arena doesn't really tie much into the main game, it's a fun way to kill some time, try out some new tactics, and to earn some extra goodies for Eivor/Odin. While Eivor may take a backseat to Odin in Dawn of Ragnarök's story, it still adds a slew of new options and content to the overall Assassin's Creed Valhalla experience.
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