A Lot or a Little?
What you will—and won't—find in this game.
Through questing and exploration, the game helps educate players on the cultural structure and beliefs of the Scandinavian Vikings, the influence of the Viking arrival in early England, the role that Christianity and the Church played when introduced to the Viking way of life, and key events in that ultimately led to the Viking integration into the Anglo-Saxon society.
The quests allow players to take an active role in the exploration of the world and the understanding of the Viking culture. It helps to encourage an interest in and further research on history, society, mythology, religion, and other related subjects.
Positive Role Models
The game mixes fictional characters representing templates of the people of the era alongside fictional representations of actual historic characters, such as King Alfred the Great. Some characters are presented as honorable, caring, and just, while others are vindictive and self-serving.
While the game does a great job of presenting the different cultures of the Vikings and the Anglo-Saxons in early Britain, the geographic location and period in history limits representation of ethnic backgrounds or cultural beliefs not directly associated with the Viking push into England.
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Ease of Play
The game walks players through the quests, telling an overall narrative to educate the player on the history of the events. It also offers a great deal of freedom to explore the land, uncovering secrets and trivia without any time constraints or pressure of the usual gameplay elements like combat.
Violence & Scariness
Though there's no graphic blood or gore and players don't take part in combat in any active form, some events in the game do involve historic battles. There are also some underlying plot threads that reflect some personal conflicts between characters.
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Occasional mild profanity, such as "damn."
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Products & Purchases
The game is available as a free expansion/addition for owners of Assassin's Creed Valhalla, but it's also a standalone package available for purchase.
Drinking, Drugs & Smoking
Some missions require players to seek out certain herbs and ale for medicinal creations.
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Parents Need to Know
Parents need to know that Assassin's Creed Valhalla - Discovery Tour: Viking Age is a downloadable educational adventure for the PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, Google Stadia, and Windows PCs. It teaches players about the history of the Scandinavian Vikings, their expansion into early Anglo-Saxon England, and the influence the culture had on that era of history. Players explore historic locales to discover tidbits of historic knowledge, as well as behind the scenes information on the development of Assassin's Creed Valhalla. The game's available as a free downloadable expansion for owners of Assassin's Creed Valhalla and also as a paid standalone package. It's free of combat, with no blood or gore onscreen, though there's some discussion of battles and personal conflicts. There's some very mild profanity, as well as references to alcohol, in some of the game's dialogue and quests.
Is It Any Good?
Since its beginning, the Assassin's Creed series has made a name for itself by recreating various historic periods in exquisite detail. Now, Assassin's Creed Valhalla has gotten its own virtual exhibit with Discovery Tour: Viking Age. Starting with the Egyptian themed Origins and continuing on into Odyssey's ancient Greece, the Assassin's Creed team partnered with experts in archaeology, history, and cultural studies to use the framework of Assassin's Creed take gamers on educational treks through these eras with the Discovery Tour expansions. Once again for Valhalla, players can freely roam the open world landscape, searching for beacons of light that contain information about the culture, relics, mythology, and beliefs of the Viking people. There are also scattered beacons from the development team that share behind-the-scenes information and insights on the creation of Assassin's Creed Valhalla, with everything from how they designed the characters to the creation of the original rune game, Orlog.
Viking Age changes things up from previous Discovery Tour entries by adding "quests" to the exhibit. Each of these acts as interactive stories for the player to take part in and to see how the people of the era lived through their own eyes. Players take on the role of characters ranging from a Viking merchant on a journey from Norway to England, a young Christian monk treating the sick when the Vikings come through, and even King Alfred the Great, who fought the Vikings before brokering a diplomatic peace. By taking control of these characters and actively interacting with the world and people in these interconnected chapters, it adds something more personal to the learning than players would ever get from a textbook. And once again, the violence found in Assassin's Creed has been removed from the experience, making this an engaging educational experience for all ages.
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Research shows a connection between kids' healthy self-esteem and positive portrayals in media. That's why we've added a new "Diverse Representations" section to our reviews that will be rolling out on an ongoing basis. You can help us help kids by suggesting a diversity update.