Game review by
David Chapman, Common Sense Media
Atomicrops Game Poster Image
Post-apocalyptic farming shooter has an identity crisis.

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A lot or a little?

The parents' guide to what's in this game.

Positive Messages

Although the premise is wildly outrageous, it still has some core focus on things like fostering relationships, building a community, and surviving/thriving under harsh circumstances while overcoming obstacles.

Positive Role Models & Representations

The town relies on the player's hard work to sustain itself. While most farming never required shooing away radioactive moles or such, it's part of the everyday life of a postapocalyptic farmer now. Players not only help to build the community, but they build strong ties with others as friends or relationships.

Ease of Play

There's a lot to keep track of at any given time in Atomicrops' game cycle. Aside from tilling lands and planting/maintaining crops, the game's shooter element means constant running and shooting, all while still trying to harvest crops, collect and plant more seeds, etc. There's also a lot of random things in town to keep track of, such as relationship needs, character requests, and more.


The game features a constant stream of violence, with players fighting for survival against mutated creatures that populate the wastelands and terrorize the player's farm. Defeated enemies generally die in explosions of goo and gore. The game uses a retro, pixelated art style which reduces some of the impact of the violence though. 

Drinking, Drugs & Smoking

What parents need to know

Parents need to know that Atomicrops is a sci-fi themed action/simulation game available for download on Windows-based PCs. Players try to manage a small plot of farmland in a post-apocalyptic world, raising radioactive crops while fending off mutated creatures. The game blends arcade style shooting with farming simulation. The game has a retro, pixelated look that helps to counteract the over-the-top violence. When not farming, players work to build and maintain a thriving community of misfits, including forming relationships. Otherwise, there's no inappropriate content in the game.

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What's it about?

Welcome to the world of ATOMICROPS, a twisted, tongue-in-cheek farming game where your potatoes really have eyes and your corn doesn't just come in ears but comes with teeth as well. There's good news and bad news. The good news is that your uncle just left you a nice plot of farmland to build a new life for yourself. The bad news? A nuclear apocalypse just turned the planet into a radioactive wasteland. You'll start your day with a flight into your farm, where you till soil, plant seeds, water and fertilize your crops, while defending them from irradiated moles, mutant snails, and all other manner of vermin trying to turn your harvest into their personal buffet. Survive the night, and you'll take an airlift back to town to share your goods, buy some new tools, and maybe even find a little romance on the side. Then do it all again tomorrow. After all, no pesky little thing like nuclear fallout is going to keep you from livin' that farm life dream.

Is it any good?

While some games look for success by sticking with one  genre, others like to experiment by mixing from Column A and Column B, hoping the result doesn't blow up in gamers' faces. Atomicrops is one such experiment, blending the life simulation of games like Stardew Valley and Animal Crossing with classic arcade-style shooters. The problem is that the game suffers from a bit of an identity crisis and can't ever quite find its footing. It's a hectic and chaotic mix that's crazy fun at times and mind-numbingly frustrating at others.

Each day starts with players trying to build some momentum by starting a few crops growing on their land. But they're under a near constant attack from random enemies. This means you've already got to split your time by frantically shooting armed rabbits and slimy slugs while still planting, watering, and harvesting your crops. There's a substantial sized area to explore, but often not much incentive to do so. After all, if you stray too far from your crops, an entire cycle can be wasted. Building anything substantial is an excruciating grind. If this was a standard slice of life sort of game, this sort of slow burn would be expected. But the run-and-gun side of the Atomicrops' mentality makes waiting around for progress while dodging a screenful of bullets feel like an eternity. And once you finally make your way back to town, sell your harvest, and collect your rewards, there's just not much to do except head back out and do it all over again. If challenge that constantly keeps you on your toes is appealing, this could be the game for you, but otherwise, you may want to look for a different crop of gaming fun.

Talk to your kids about ...

  • Families can talk about disaster preparedness. How important is it for families to have a plan in place in case of emergency situations? What is your disaster preparedness plan?

  • How big of an impact has farming had on society throughout history? What are some advances that have been made in agriculture (plant-based burgers, etc.)? 

Game details

Our editors recommend

For kids who love simulations

Themes & Topics

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