A Lot or a Little?
What you will—and won't—find in this game.
The player takes the part of a heroic character, but the rampant gunplay at the heart of the game trivializes the violence involved.
Positive Role Models
There are no real characters to look to as role models. But as this is a violent game centered around gunfire, the example set by its nameless, faceless heroes is a negative one.
Ease of Play
The three difficulty levels are nicely distinct from one another. "Easy" should be simple enough for just about anybody, while "Hard" will provide ample challenge for experienced players.
Violence & Scariness
From the first-person point of view, the player's weapons are never seen, but you will ostensibly use pistols, machine guns, and laser cannons to blast both non-human enemies and environmental hazards. Enemies include giant insects, living statues, robots, skeletons, and spaceships. The insect enemies ooze greenish "blood" when shot. Some skeleton enemies will throw their skulls at you. Violence is mostly cartoon-like in its visual depiction, but realistic gun and explosion sounds are frequent. In the Wii version, pointing the remote directly at the screen gives a more visceral, realistic feel to the shooting.
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Parents Need to Know
Parents need to know that Attack of the Movies 3-D is a shooting gallery-type game in which the main goal is to blast as many targets as possible. While none of the targets are human, some of the enemies are living beings (sharks, giant bugs, etc.) and they may ooze a non-red blood-like fluid when shot. And although the overall look of the game is not realistic, the gunfire sounds and explosions are. The Wii version is compatible with the Wii Zapper, which gives the feel of holding a real gun and pointing at the screen to shoot things. The game can be played in 3-D (if players don the included glasses), so the coming-at-you visuals that are meant to be more exciting, may also be more frightening to younger kids.
Is It Any Good?
Attack of the Movies 3-D works really well as a fun shooting gallery game that doesn't rely on gore (a la House of the Dead). And the more people that play at once, the more fun the game is. The timing of the pop-up enemies is well set for making players jump in surprise, and there's plenty of stuff flying at the screen to optimize the 3-D effects. The only problem with the 3-D is that it requires the use of old-school red-and-blue lensed glasses, which means you won't see all the very beautiful, vivid colors of the graphics. You might want to play in 2-D just to get a better look at the environments. Also, with six scenes that are each in the five to ten minute range, the game feels way too short. Extra life can be squeezed out of the game through multiplayer contests, but solo players will likely tire of those same six scenarios pretty quickly.
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Our Editors Recommend
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