By Erin Bell,
Common Sense Media Reviewer
Common Sense Media Reviewers
Trippy arcade game uses player's own music collection.
A Lot or a Little?
What you will—and won't—find in this game.
Kids can learn about rhythm as they see the beats to each song mapped out as tiles on a winding road. They will observe how a song's intensity, speed, and other characteristics can be interpreted visually. Audiosurf lets players experiment with various strategies to earn a high score.
Helps kids enjoy and appreciate music by letting them interact in fun and trippy ways with their playlists.
Ease of Play
Controls are simple and intuitive, and kids can select different difficulty levels and play styles.
Violence & Scariness
Players can zap bricks to make them disappear.
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Sex, Romance & Nudity
There are no language filters on song titles and message board posts, so kids may see sexual references including dick, c--t, ass, and so on. Kids will hear sexually explicit language if it's present in the vocals of the songs they download and play.
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There are no language filters on song titles and message board posts, so kids may see vulgar language including bitch, ass, hell, s--t, and so on. Kids will hear vulgar language if it's present in the vocals of the songs they download and play.
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Drinking, Drugs & Smoking
There are no language filters on song titles and message board posts, so kids may see references to cigarettes, booze, beer, and so on. Kids will hear references to drugs, drinking, or smoking if they're present in the vocals of the songs they download and play.
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Parents Need to Know
Parents need to know that Audiosurf is a unique rhythm action arcade game that uses players' own music playlists to create the levels. The game itself contains no objectionable content, but community chat boards -- including the songs shared on them -- are unfiltered and may contain vulgar language. Players are also free to use any music they choose in the game. The game comes with a warning that its graphics may cause photosensitive seizures.In
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Based on 1 parent review
Can Be Both Tough and Relaxing
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What’s It About?
AUDIOSURF levels are constructed brand new for the player, using music imported from the player's computer. Players control a ship along a multi-lane track, populated with colored tiles representing beats of music. The goal is to move the ship right or left collecting strings of like-colored tiles while avoiding the gray ones. The experience changes to reflect the style, tempo, and intensity of music playing in the background: during slower moments, the track flattens out. During faster passages, the track slopes downwards and becomes bumpier, gameplay speeds up, and more tiles appear.
Is It Any Good?
Audiosurf gives players a new way to experience, rather than passively listen to, their music collection by turning tracks into twisting and turning game levels with trippy, colorful graphics tuned to the unique features of the song. The number of potential levels is endless, and with 14 characters to choose from -- each with their own attributes -- players can experiment with different strategies to chase the high score. Audiosurf won't appeal to everyone, but audiophiles with quick reflexes and a competitive streak won't be able to get enough.
Talk to Your Kids About ...
Families can discuss how different music genres (e.g. rock, jazz, orchestral) are interpreted by the game. What kind of music games do you like best.
Compare the experience of playing different levels and try to identify what it is about the songs that produced those differences.
Visually interpret a song by creating an abstract picture or painting about it.
- Platform: Windows
- Subjects: Arts: rhythm
- Skills: Collaboration: meeting challenges together, Creativity: imagination, innovation, Tech Skills: using and applying technology, Thinking & Reasoning: strategy
- Pricing structure: Paid
- Available online?: Not available online
- Publisher: Dylan Fitterer
- Release date: February 15, 2008
- Genre: Music & Dance
- Topics: Music and Sing-Along
- ESRB rating: NR
- Last updated: November 6, 2017
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