Parents' Guide to Beat Saber

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Common Sense Media Review

David Chapman By David Chapman , based on child development research. How do we rate?

age 10+

Amazing VR music game moves to its own neon-fueled groove.

Parents Need to Know

Why Age 10+?

Any Positive Content?

Parent and Kid Reviews

age 6+

Based on 4 parent reviews

age 8+

Based on 34 kid reviews

Kids say this VR game is a fantastic blend of fun, exercise, and music that enhances physical activity through engaging gameplay. While generally deemed appropriate for various ages, parents should be cautious about mods that might contain inappropriate content, and watch for potential motion sickness in younger players.

  • fun gameplay
  • good exercise
  • age appropriate
  • mod content warnings
  • motion sickness concerns
Summarized with AI

Privacy Rating Warning

  • Unclear whether personal information is sold or rented to third parties.
  • Unclear whether personal information are shared for third-party marketing.
  • Unclear whether this product displays personalised advertising.
  • Unclear whether data are collected by third-parties for their own purposes.
  • Unclear whether this product uses a user's information to track and target advertisements on other third-party websites or services.
  • Unclear whether this product creates and uses data profiles for personalised advertisements.

What's It About?

BEAT SABER is a fully immersive virtual reality rhythm music game that brings players closer to the music than ever before. Armed with two light swords, one red and one blue, players slash at neon blocks while ducking and leaning to avoid walls and other obstacles in your path, all to the beat of the game's thumping soundtrack. Onscreen prompts tell you which way to swing and what saber to use. And if you think you've mastered a track, try to complete specific challenges for even more bragging rights. Can you cut through each track like a sci-fi ninja warrior? Or will you lose yourself to the rhythm of music?

Is It Any Good?

Our review:
Parents say ( 4 ):
Kids say ( 34 ):

What happens when you take martial arts sword mastery and virtual piñatas, then mix it with a healthy dose of a sci-fi dance club vibe? The answer is Beat Saber, a virtual reality rhythm game that's not like anything you've ever seen and is, hands down, one of the best VR experiences available. The game's simple premise and multiple difficulty levels makes it easy for anyone of any skill level to pick up and play. The challenge steps up progressively too, keeping players interest without ever becoming too frustrating. And there's nothing quite as satisfying as knocking out a monster combo in a particular song and knowing that it wasn't dumb luck that got you there, but real skill and practice.

One of the great things about Beat Saber is the way it pulls you into its world. If movies like Tron imagined the world that existed inside your computer, Beat Saber would be the world inside your MP3 player. Red and blue neon hues and highlights float and fly around, guiding your path through a black abyss to a techno groove, which just feels perfect. It's a surreal surrounding that still feels solid enough to reach out and touch. Added together with the fluid responsiveness of the controls and the VR immersion and it's hard not to imagine yourself as an actual living, breathing part of each track. And even though the game is designed as a single-player experience, the game is a blast to share with others. Swapping out the gear and watching friends chase their own high score while cheering them on is almost as much fun as being the one in the game. It also provides a good break from the action to keep from accidentally overworking yourself, because make no mistake, this is definitely a workout.

Talk to Your Kids About ...

  • Families can talk about music and music appreciation. How can games like Beat Saber inspire players to get more in tune with their musical side? What can these games help to teach about music composition?

  • What are some ways that VR can help to get kids off the couch and more physically active? What would be some good examples of using VR technology with exercise and/or physical therapy?

Game Details

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