Big League Sports for Kinect
What parents need to know
Parents Need to Know
Parents need to know that Big League Sports is a sports simulation game that requires the Kinect sensor to play. The game itself features six sports, each with a mini-game and two skill-specific games (for example, in basketball, there is a shoot-out competition and a shot-blocking competition). Up to four players can take part in the games. There is some mild cartoon violence in elements of the game -- such as in hockey where players will body-check opponents off the puck and send them flying.
What's it about?
Big League Sports is a cross section of six sports (football, soccer, hockey, golf, baseball, and basketball), divided into three competitions each that can be played by 1-4 players. Players can select single events to participate in, or take part in a tournament of three sports to crown a champion. Players use the Kinect sensor to perform actions similar to what would be done in the real game (like throwing a football or baseball, or swinging a golf club or baseball bat) and the actions are translated into movement by the cartoon characters on the screen. The skill challenges of each sport is scored and high scores are recorded.
Is it any good?
Big League Sports is an active athlete game that will definitely get players moving. The sports venues are a little cartoonish and sometimes moving slow gives the best chance for the Kinect sensor to read the action. The single-player mode is decent enough for learning the control schemes, but the game really becomes much more entertaining in a multiplayer setting. This is the type of game that the whole family can enjoy, and the different antics could provide a fair share of laughs as players contort to perform the various skills.
Families can talk about...
Families can talk about the physical benefits and entertainment that can be gained in playing active videogames responsibly.
Parents can talk to younger players about how to separate violence in sports and games from real life and why some behaviors, within the context of a game, are permitted but they are not permitted outside of athletic events.
A chat can be held on how to set reasonable limits on playing games or watching television.