Bloodroots
By Chad Sapieha,
Common Sense Media Reviewer
Common Sense Media Reviewers
Bloody one-hit-kill action game is focused on revenge.
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Bloodroots
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What’s It About?
BLOODROOTS begins with a man wearing a wolf skin being shot and left for dead by the leader of a group of raiders who have just pillaged a village. But he survives. And now he's obsessed with exacting revenge on those who have wronged him. The man -- known only as Mr. Wolf -- embarks on an epic quest to kill the culprits, and he's willing to use anything within reach as a tool to achieve his vengeance. In his hands swords, axes, gears, wheels, firecrackers, ladders, raccoons, carrots, and more become weapons capable of killing most enemies with just a single hit. He can even use some of these objects as a means to traverse obstacles and flatten groups of enemies while riding them, racking up big kill combos. But Mr. Wolf -- and the player -- must exercise prudence, since a single hit is all it takes for an enemy to kill our hero, as well. Divided into scenes and acts, the story plays out quickly, with players encouraged to replay levels in a quest to rack up ever more impressive combos and climb world leaderboards.
Is It Any Good?
Players had best not mind dying, because they're bound to do a lot of it in this frenetic action game. Bloodroots' main shtick is that just about any object can be picked up and used as a weapon, from chains and fence posts to pots and animal skins. They break almost as quickly as Mr. Wolf finds them, but new weapons are plentiful and can be equipped with a button tap. Since most enemies are killed with a single hit, the action tends to be extremely fast-paced, with players encouraged to grab weapons without even stopping as they rush between foes. With such a powerful hero, the only way to keep players from easily rampaging through enemies is to give him a weakness, which, in Mr. Wolf's case, is the fact that he, too, can be killed with a single blow. That means he tends to die. A lot. Thankfully, the game reloads previous save points almost instantly. But checkpoints can feel few and far between, which means players may end up killing the same enemies over and over before dying at the same tricky spot and being forced to begin again.
Stick with it, though, and you're likely to achieve a weird sort of Zen state as you begin to master different types of weapons (each one has its own effects, area of attack, and, in some cases, secondary traversal abilities) and become intimately familiar with the layout of each level. You'll begin putting together spectacular combos that are equal parts silly and ultraviolent. It's the sort of game that becomes more enjoyable the more you play, with satisfaction mounting not from completing scenes, advancing the story, or even defeating bosses, but instead from honing your skills and stringing together seemingly impossible physical feats. It won't be for everyone, but players who enjoy skill-based games with challenging combat and imaginative visuals are bound to have a blast with Bloodroots.
Talk to Your Kids About ...
Families can talk about violence in the media. Is the impact of the violence in Bloodroots affected by the stylized blood and gore that's shown? What makes this kind of violence so appealing? Why do you think some of us enjoy watching over the top violence?
What is the primary purpose revenge is meant to serve? Is it the same as justice? Are there other ways people can cope with their anger and despair that might be more effective and less destructive?
Game Details
- Platforms: Nintendo Switch , PlayStation 4 , Windows , Xbox One
- Pricing structure: Paid
- Available online?: Available online
- Publisher: Paper Cult
- Release date: February 28, 2020
- Genre: Action/Adventure
- Topics: Adventures
- ESRB rating: T for Blood, Language, Violence
- Last updated: December 13, 2020
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