Game review by
Marc Saltzman, Common Sense Media
Bodycount Game Poster Image
Flawed, bloody shooter has over-the-top action.

Parents say

age 12+
Based on 1 review

Kids say

age 14+
Based on 2 reviews

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A lot or a little?

The parents' guide to what's in this game.

Positive Messages

You are an operative determined to rack up as many kills as possible against a nondescript "evil" organization. The story is abandoned pretty early on, but even though you're fighting on behalf of the good guys this game focuses heavily on firefights from start to finish.

Positive Role Models & Representations

The player's character is an experienced gun-for-hire who must eliminate enemies using a large arsenal of weapons and air strikes.

Ease of Play

Much like other first-person shooters for Xbox 360 and PlayStation 3, Bodycount uses the right stick for movement and left stick for camera. Trigger buttons lock onto targets and fire most weapons. It's not a difficult game, but it's worth noting the slim manual provides very little help. 


Violence is the core of this game. Using guns, knives, grenades, bombs, and airstrikes, players kill as many of The Target group as possible. Blood can be seen spraying out of fallen enemies, who scream in pain and fly through the air should they become victims of explosive attacks. Some cut-scene sequences also show violence and blood.


The campaign doesn't contain profanity, but it's an online game with support for a headset microphone. Players may hear inappropriate words and phrases from other players while playing.

Drinking, Drugs & Smoking

What parents need to know

Parents need to know Bodycount is a very violent and bloody action game played from an immersive first-person perspective. Even the game's marketing materials talk up the arcade-like violence with phrases such as a "cinematic orgy of shooting and wanton destruction" and "mouth-watering arsenal of weapons, grenades, mines, and airstrikes." It also supports voice chat when played over the Internet, a feature Common Sense Media does not recommend for pre-teens.

User Reviews

  • Parents say
  • Kids say

There aren't any reviews yet. Be the first to review this title.

Teen, 13 years old Written bycerealkiller189 February 25, 2012

Well worth the 60 bucks.

This game has total,relentless,over the top action and bloody violence,But it has so much your kids will get used to it.That dosent mean they're desensitis... Continue reading
Teen, 13 years old Written byironmaidenfan November 10, 2011

Mediocre game is fine for teens but not worth the $60

As far as M games go, i think that Bodycount really isn't too horrible. In fact I think the only reason its rated M is for one skippable cutscene where a m... Continue reading

What's it about?

As you'd expect from a game called BODYCOUNT, this is a frenetic first-person shooter. You serve as a seasoned gun-for-hire at an organization called The Network, tasked with eliminating a malevolent, relentless organization only referred to as The Target. Dropped into numerous hotspots like Africa and Asia, you'll take part in a global power struggle and use a number of weapons -- primarily pistols, machine guns, sniper rifles, mines, and grenades -- to take down as many enemies as possible. Even though it feels like a non-realistic arcade shooter, cover plays a major part in this game, so you'll need to find places to hide before peeking out and shooting. Beware, though: Incoming fire can shred certain kinds of cover. This spiritual successor to 2006's Black is an over-the-top action game meant to give players an adrenaline-filled adventure full of thrills and spills.

Is it any good?

On one hand, this is a fun, attractive, and somewhat challenging game with a couple of interesting mechanics: deformable environments (which means you can blow open walls to create escape routes) and the ability to earn "intel bonuses" for accurate or explosive shots, which can be chained together for additional rewards. Along with the single-player game there are a few multiplayer modes, such as co-op (two Network operatives working together), Deathmatch (every player for himself) and Team Deathmatch (choose a side and the first team to reach the predetermined kill limit wins).

On the flipside, the storytelling fells like a poor excuse to kill virtual people, missions are repetitive and bland, and the artificial intelligence doesn't seem very...intelligent (computer-controlled soldiers will just stand beside a grenade that's about to blow up). It's a $60 game that feels like it ought to have been a budget title. Shooter fans who like over-the-top action might still enjoy it, but they should rent it for a day or two before buying. Note: the Xbox 360 and PlayStation 3 versions of the game are the same.

Talk to your kids about ...

  • Families can talk about whether this sort of over-the-top action game is more tolerable when rooted in science fiction rather than more realistic scenarios populated by humans.

  • Families can also talk about why some players tend to gravitate toward violent games. Can you think of alternatives for older players that focus less on violence and more on tactics, problem solving, or creativity?

Game details

Our editors recommend

For kids who love action and adventure

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