Bookworm Adventures: Vol. 2

Common Sense Media says

Word games + combat combine to create fresh sequel.

Age(i)

2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17

Quality(i)

 

What parents need to know

Positive messages

The game encourages players to spell long and sophisticated words.

 

Positive role models

Aside from the combat, which some parents might not like, this game is about mastering the literary world through book reading and spelling.

Ease of play

This game is quite easy to pick up.

Violence

While cartoon-like and without blood or gore, this game has a little bookworm named Lex fight against fictional enemies from the literary world. Players do not do the fighting but watch the combat unfold after spelling a word.

Sex
Not applicable
Language
Not applicable
Consumerism
Not applicable
Drinking, drugs, & smoking
Not applicable

Parents Need to Know

Parents need to know that this casual game combines word puzzles with combat. While kids don't direct the combat -- it just happens on the top of the screen after they spell words -- it's about as tame as a Saturday morning cartoons. Younger kids might not be able to spell the long or tough words that Lex the Bookworm needs to defeat the enemies and thus we have set the age of this game at around 10.

Parents say

Kids say

What's it about?

In case you haven't played the original Bookworm Adventures, this clever word game challenges players to create words by clicking on a 4x4 grid of randomly-placed letters. Not unlike Scrabble, you might scan the available letters and see that you can spell, say, R-A-D-I-O or D-I-A-R-Y. The better the word you create (longer or using more valuable letters, such as V or Z), the more damage our hero Lex can do. You see, PopCap Games' sequel, BOOKWORM ADVENTURES VOLUME 2, also successfully fuses a word game with a combat mechanic that takes place at the top of the screen. Our hapless hero, a little green bookworm named Lex, faces off against enemies in a turn-based fighting game, and depending on the strength of the word you create will knock red hearts from the enemy until it has been defeated. Lex fights against 130 different monsters, animals, and other fictional foes from famous books in the library.

Is it any good?

QUALITY
 

Bookworm Adventures Volume 2 ships with three 10-chapter books -- "Fractured Fairytales," "The Monkey King," and "Astounding Planet" -- plus additional books can be downloaded from time to time for a small fee. As with its predecessor, special potions, treasures, and other items give Lex temporary offensive or defensive abilities, plus he can "level up" over time to make him stronger (not unlike a role-playing game). The sequel also adds special wild card rainbow tiles, new treasures to find, and enjoyable literary companions who help you along the way (including Mother Goose and a Cheshire Cat) There are also mini-games and side quests to keep things fresh. If you liked the original, you'll love this sequel! Plus, newcomers who enjoy a challenging word game with a combat twist will also fall for this game's charm.

Families can talk about...

  • Families can talk about whether it was a good idea or not for PopCap to charge for bonus story packs. That is, unlike the first game that was a complete collection of books, this sequel ships with only three books and players will have to pay to download new ones in order to get new content. Great idea or greedy?

Game details

Platforms:Windows
Price:$19.95
Available online?Not available online
Developer:PopCap Games
Release date:July 28, 2009
Genre:Puzzle
ESRB rating:NR for (Windows)

This review of Bookworm Adventures: Vol. 2 was written by

Common Sense Media's unbiased ratings are conducted by expert reviewers and aren't influenced by the product's creators or by any of our funders, affiliates, or partners.

About our rating system

  • ON: Content is age-appropriate for kids this age.
  • PAUSE: Know your child; some content may not be right for some kids.
  • OFF: Not age-appropriate for kids this age.
  • NOT FOR KIDS: Not appropriate for kids of any age.

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Quality

Our star rating assesses the media's overall quality.

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Learning ratings

  • Best: Really engaging; great learning approach.
  • Very Good: Engaging; good learning approach.
  • Good: Pretty engaging; good learning approach.
  • Fair: Somewhat engaging; OK learning approach.
  • Not for Learning: Not recommended for learning.
  • Not for Kids: Not age-appropriate for kids; not recommended for learning.

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What parents and kids say

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Teen, 13 years old Written byTheBombFunn June 13, 2013
AGE
7
QUALITY
 
Kid, 10 years old February 15, 2013
AGE
8
QUALITY
 
LEARNING

Epic

BEST GAME EVER i love starting all over and battling fairy tale characters although i wish atticus was in there. My fav companion is mother goose she grants you a xtra health potion!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! I play 4 five hrs at a time!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Go ceshire cat
What other families should know
Great messages
Great role models
Parent of a 5 and 8 year old Written byLinearMom November 28, 2009
AGE
8
QUALITY
 

Good game for fluent readers

A great game for stretching your spelling and vocabulary skills. It's best for children who are fluent readers. While it's hard for children to initially spell words that are long enough for the upper levels, kids who easily pick up on patterns quickly learn to add "-ing" or "-s" or "-er" to make longer words. I like the fact that you never die, just have to go back and try again. It helped my son learn some persistence. There is some 'violence' in that the characters attack each other. There are also some scary characters. But the cartoons are well done and the violence is never gory.
What other families should know
Too much violence
Educational value

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