A Lot or a Little?
What you will—and won't—find in this game.
The message is that a young warrior needs patience, stealth, and needs to listen to learn.
Positive Role Models
You look up to your elders, who are serene, commanding, and wise.
Ease of Play
Easy, except for when the camera angles don’t work, which is nearly always. The game is very frustrating to play.
Violence & Scariness
Fantasy violence where you will see animated blood when you kill something. As a Native American warrior, you use a bow and arrow, tomahawk, and other weapons to kill enemies which include skeletons, wolves, bears, and insects. When you kill giant insects, they will bleed green or purple blood. Your character will die a lot when you've lost your allotted health.
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Parents Need to Know
Parents need to know that this action/adventure game let's kids assume the role of a young Native American warrior who is on a heroic quest to save his village. There is some fantasy violence in the game as you defeat enemies using bow and arrows and other weapons. Some enemies, like giant insects, will bleed. Unfortunately, most kids will be frustrated that camera angles block your vision of the environment in which you play.
Is It Any Good?
While exploring Native American culture is admirable, and the game's music and graphics are good, there’s nothing more to admire here. The game feels unfinished. For example, when you first see a waterfall, it has no sound effects. Then, mysteriously, it does. When you’re stuck in a corner, the game jitters and shakes like there’s an earthquake. But there’s no quake: it’s bad software coding that makes you utterly dizzy. Once, the camera got stuck on a Native American blanket and you couldn't see anything at all even though you’re moving forward. And the camera frequently blocks your view with everything from rocks to blankets. Parts of the game are so dark, that you can’t see where you’re going. Another gripe is that the story needs editing. At one moment, Courage says he wants to listen to Brave’s stories; but within 30 seconds, he's distracted by picking at his toes. It is too bad that the publisher didn't take another six months to make this into a creditable platformer.
Did we miss something on diversity?
Research shows a connection between kids' healthy self-esteem and positive portrayals in media. That's why we've added a new "Diverse Representations" section to our reviews that will be rolling out on an ongoing basis. You can help us help kids by suggesting a diversity update.