A Lot or a Little?
What you will—and won't—find in this game.
No positive messages to be found.
Positive Role Models
None of the characters serves any real purpose other than being targets, enemies, player vehicles.
Ease of Play
Although controls are fairly straightforward, the game's view doesn't work well with movement. Enemies regularly overwhelm players in number, firepower, which can be frustrating when players have only one life, no continues.
Violence & Scariness
Features lots of explosions, destruction. Vehicles constantly shoot, stomp, run over ground troops, but scale of game reduces blood to little more than specks of red on-screen.
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Parents Need to Know
Parents need to know that Brigador is a downloadable retro-style sci-fi shooter that puts players in the driver's seat of futuristic vehicles, blasting through various cityscapes in a series of objective-based missions. There are no extra lives or continues, meaning that missions must be completed in one attempt. The main focus is destruction, and there's no shortage of explosive property damage in any given mission. Due to the scale of each stage, though, actual bloodshed is kept to a minimum.
Is It Any Good?
If there's one thing sci-fi video games have taught us, it's that our violent, action-packed future is destined to be filled with neon lights and astronomical city repair costs. Such is the case with Brigador, an independent isometric shooter currently available in Early Access on Steam. After picking out a vehicle and weapons load-out, you're dropped into one of nine maps and challenged either to blow up an array of orbital guns, take out enemy leaders, or simply wipe the opposition off the map. The problem is, there's no explanation as to why you need to do any of this. In fact, there's no explanation for anything that happens in the game. Though Brigador does manage to invoke an odd sense of nostalgia, with visuals and the tone bringing to mind some of the classic sci-fi arcade games of the '80s, it still feels like walking into a theater just before the credits roll and trying to figure out what the movie was about.
Another problem facing Brigador is, literally, a matter of perspective. The game's isometric viewpoint and scale don't work well with its control scheme. Vehicle movement is controlled with basic forward, reverse, and left/right rotate. The problem, especially with the more robotic mechs, is that the environment constantly gets in the way of you seeing which way your wheels or legs are facing. The fact that everything is so small on the screen only compounds the issue. Factor in that you have only one shot to complete any particular mission, and it quickly becomes an exercise in frustration. Brigador could evolve into something that's a lot of nostalgic fun, but right now, it's an arcade title that's very rough around the edges.
Did we miss something on diversity?
Research shows a connection between kids' healthy self-esteem and positive portrayals in media. That's why we've added a new "Diverse Representations" section to our reviews that will be rolling out on an ongoing basis. You can help us help kids by suggesting a diversity update.