Parents' Guide to City of Villains

Game Windows 2005
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Common Sense Media Review

By Dwight Odelius , based on child development research. How do we rate?

age 13+

Join up with other villains for a bad-guy romp .

Parents Need to Know

Why Age 13+?

Any Positive Content?

Parent and Kid Reviews

What's It About?

In CITY OF VILLAINS, players take on the role of a villain with super powers, bent on destruction of all who stand in their way of domination and personal glory. Players will go up against their villainous rivals, the authorities, and those namby-pamby do-gooders with savior complexes in brightly colored tights from the companion game City of Heroes.

Players begin by creating a villain using the game's sophisticated character creation system, which gives them control over everything about the way they look. There are so many costuming choices that it's rare to see any two characters that are similar in design. But being a villain goes way beyond having bad-ass duds. The core of City of Villains character creation system is its unique class system. Players choose a core character archetype and origin that reflects their character's villainous personality. For example, a brilliant leader with a gift for invention would be a Mastermind archetype with a Technology origin. Each combination determines what sort of skills they'll develop as they increase their superpowers

Is It Any Good?

Our review:
Parents say : Not yet rated
Kids say : Not yet rated

Starting as nothing more than a lowly thug, players guide their character through the game world to defeat do-gooders, complete quests, and become a master criminal supervillain. Players may also battle against players from City of Villains' sister game City of Heroes, although player-versus-player (PvP) engagements are optional.

One strength of City of Villains is that it strongly encourages players to form teams to tackle more challenging quest objectives. While the game is not difficult to play solo, it's considerably more enjoyable creating mayhem alongside other costumed villains. Large numbers of players can create more permanent associations of like-minded villains who enjoy menacing society together.

Talk to Your Kids About ...

  • Families can talk about the differences between fantasy supervillains and real-life villains. What behavior truly makes a person bad? Are villains always bad, or can they have redeeming qualities? Families can also discuss the social ramifications of drug trafficking and organized crime.

Game Details

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