Command and Conquer 3: Tiberium Wars

Game review by
Jeremy Gieske, Common Sense Media
Command and Conquer 3: Tiberium Wars Game Poster Image
Classic Real-Time-Strategy gameplay set in future.

Parents say

age 8+
Based on 3 reviews

Kids say

age 10+
Based on 2 reviews

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A lot or a little?

The parents' guide to what's in this game.

Positive Messages

The leader of the "good" guys orders an attack, knowing that millions of civilians will be killed. Later he lies, saying it was a tragic accident.


Large-scale battles with explosions, fires, and deaths of soldiers. Blood is visible, but hard to see.


Occasional use of "hell" and "damn" in video cut scenes.

Drinking, Drugs & Smoking

What parents need to know

Parents need to know that as with many other Real-Time-Strategy (RTS) games, the focus is on dominating opponents by force. Large armies of men, tanks, aircraft, etc., are all used to defeat opponents in large-scale battles. Soldiers can be flung from exploding vehicles, and it's possible to see blood if players zoom in. However, the focus of this game is quick-thinking and strategy to figure out how to defeat enemies with the right mix of forces, defensive units, and resource management.

User Reviews

  • Parents say
  • Kids say
Adult Written byTheAwsomePerent July 2, 2020
Adult Written byPutchildrenfirst December 16, 2014

pg rating

This is like a simulated version of the traditional game battleship and appropriate for any child capable of playing the likes of chess
Kid, 10 years old June 5, 2010

good for 11 year old or higher

I think comand and conquer tiberium wars is a fun and asoum game. It is violent but you safe the wourld at war with the Nods. it is a easy and fun atthe same ti... Continue reading
Teen, 13 years old Written byantihypocracy14 April 9, 2008

Well Done

It is the classic RTS game that has endured for more than a decade. And as with most war games, the main point not stressed enough in the ads is that war is he!... Continue reading

What's it about?

COMMAND AND CONQUER 3: TIBERIUM WARS (C&C 3) looks to the future -- a violent and dark one of civil war when the entire earth is a battlefield, and players must conquer and defeat another civilization through battle. On one side is the Global Defense Initiative (GDI), a futuristic version of the United Nation, and on the other is a diabolical group known as the Brotherhood of Nod, led by a charismatic leader known as Kane. New to the series is the Scrin, an alien race bent on world domination. A toxic but powerful energy source known as Tiberium is at the center of it all.

Is it any good?

The gameplay doesn't advance the RTS genre much, but it's a good formula. With only one resource to gather and relatively small tech trees, players spend most of the time building up the right mix of troops, armor, and aircraft to take on the enemy.

Like most RTS games, the game is all about mixing the right number and types of troops to blow up, kill, and otherwise destroy enemy forces. Unlike some other RTS games that feature economic or political victories, C&C 3 only allows players to win by completing the objectives, which usually include destroying vital enemy bases and troops. All in all C&C 3 is a solid RTS game -- not a lot new, but fun nonetheless.

Talk to your kids about ...

  • Families can talk about how such a long-running series (12 years since the first Command and Conquer game) remains so popular. What is appealing about the RTS genre of gameplay? Does the large amount of video (90+ minutes) make the game more fun, or just slow down the action?

Game details

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