Like so many games, this arcade-esque car crash simulation gives players an opportunity to do something they could never -- and should never -- do in real life. As with the original, Danger Zone 2 has you trying to cause car crashes in an attempt to cause so much damage that you reach a specified monetary goal. To help, the laws of gravity have been relaxed, so cars fly when struck. Your car also comes equipped with an explosive you can trigger if you hit enough other cars. You can even, after exploding, manipulate the weakened laws of physics to somewhat control where your car lands, moving it into oncoming traffic or into one of the power-ups that litter the road.
But while the original Danger Zone was shallow and boring, this sequel is deeper and more fun. You still can't pick your car or change the difficulty, but you now have two different viewpoints to choose from, while the roads are more varied than the simulated spaces from last time. It also helps that instead of an enclosed space, you're now driving on a highway alongside some unsuspecting commuters that you can knock off the road or into other vehicles. That said, there's still room for improvement, not only when it comes to lacking options. For example, it could use a more distant camera angle from the car to help you see what's coming. Similarly, the menu text, which is so small and white against a light background, makes it difficult to read if you sit at a reasonable distance from your TV. Even with these issues, though, Danger Zone 2 is still a fun bit of vehicular mayhem; just don't try this at home.