Death Jr.

Game review by
Aaron Lazenby, Common Sense Media
Death Jr. Game Poster Image
Creaky controls kill this creepy, creative game.
  • PSP
  • $39.99
  • 2005

Parents say

age 5+
Based on 3 reviews

Kids say

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A lot or a little?

The parents' guide to what's in this game.

Positive Messages

Players shoot and slice demons, causing them to explode in a fountain of blood and chunks.


One potty-mouthed character utters the occasional profanity.

Drinking, Drugs & Smoking

What parents need to know

Parents need to know that this is a creative platform game with a morbid sense of humor. The game is dark in the same vein as Tim Burton's Beetlejuice or Corpse Bride. Creepy compatriots and ghoulish enemies share the screen with playfully macabre music, silly settings and a protagonist that is the awkward, love-struck offspring of the Grim Reaper. There's a lot of fighting; players shoot and use a scythe to slice demons, causing them to explode in a fountain of blood and chunks.

User Reviews

  • Parents say
  • Kids say
Adult Written byjuanthecuban305 April 9, 2008
Adult Written byjujuzeking April 9, 2008
Kid, 9 years old April 9, 2008
Teen, 14 years old Written byklaymanbill April 9, 2008

Good game, iffy behavior

Don't get me wrong, DJ is trying to save his friends, but through endless killing and slaying of demons, seep does use the most profanity out of the group,... Continue reading

What's it about?

DEATH JR. follows the exploits of the Grim Reaper's son, known to friends as DJ. On a field trip to a museum, DJ helps his school crush, Pandora, open a locked box in the basement. And all hell breaks loose, literally: Demons pour from the opened package, ensnaring his friends in otherworldly tentacles. Players control DJ as he travels through different levels in search of the items that will release his friends.

Employing a flamethrower, shotgun, freeze gun, and other firearms, DJ battles a bevy of beasties. His scythe is also a weapon, but can be used to swing across chasms, momentarily fly, or jump higher than his bony legs could usually carry him. DJ must navigate creative and detailed levels such as Meat World (outfitted with barbeque-themed hazards and gigantic cows), School (with exploding vending machines, a smoky teacher's lounge), and Suburbia (complete with white picket fences and exploding sewers).

Is it any good?

Gameplay is varied, combining combat with standard platform game elements such as jumping or swinging across lava pits. DJ's demon battles can get messy, with scores of enemies exploding in a fountain of gore and blood. But the speedy pace and marginal graphics keep players from dwelling on the carnage. The overall tone of the game is lightheartedly macabre -- clearly inspired by director Tim Burton's films -- and veers more into the realm of ooky-spooky than truly horrific.

But ultimately the story and aesthetic lose out to haphazard gameplay. DJ earns a few new attacks as the game progresses, but not enough to keep pace with the difficulty of his opponents, which moves very quickly from too easy to nearly impossible. Pair that with a squirrelly camera and occasionally unresponsive controls and the game loses its charm quickly.

Talk to your kids about ...

  • Families can talk about the way some media mix dark themes with a playful spirit. Why is this kind of story appealing? Are gore and violence more acceptable if mixed with a good-humored presentation?

Game details

  • Platforms: PSP
  • Price: $39.99
  • Available online? Not available online
  • Developer: Konami
  • Release date: August 17, 2005
  • Genre: Action/Adventure
  • ESRB rating: T
  • Last updated: June 19, 2019

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