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A Lot or a Little?
What you will—and won't—find in this game.
Sorun is fighting against the monsters to fulfil his obligation to Death. While there are some other underlying motivations, the game's essentially a kill or be killed (and then resurrected) scenario.
Positive Role Models
Sorun is a warrior that was fighting for his own personal goals. There's a bit of survivor's guilt after the slaughter of his fellow soldiers, which leads to his pact with Death.
Ease of Play
The game's controls, particularly the combat, feels a bit slow and clunky. Different weapons operate in different ways, and it can take a while to find some that feel more fluid. There's also a lot of equipment management required on the fly, interrupting the flow of action.
Violence & Scariness
Players fight against various creatures with an arsenal of medieval weapons (swords, axes, scythes, etc.) and magic abilities. Damage is represented with onscreen blood splatter, and some enemies explode into meaty chunks when defeated. Cutscenes and backgrounds also occasionally feature pools of blood and corpses.
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Some profanity, such as "sh-t," appears in the dialogue.
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Products & Purchases
This is an expanded re-release of 2018's original Death's Gambit game, with extra content and gameplay tweaks meant to improve and add to the initial game.
Parents Need to Know
Parents need to know that Death's Gambit: Afterlife is a side-scrolling, gothic horror action/adventure game available for download on the PlayStation 4, Nintendo Switch, and Windows based PCs. The game's an expanded re-release of the original Death's Gambit, enhanced with a few gameplay tweaks and extra content. It features constant combat, with players using an arsenal on medieval weapons and magical abilities to fight through a fantasy world filled with mythical creatures and monsters in a quest to destroy the world's source of immortality. There's a substantial amount of blood and gore shown onscreen, but the game's pixelated art style keeps it from being too graphic. Some profanity appears in the dialogue on occasion.
Is It Any Good?
When the original game debuted back in 2018, it might not have been a huge splash, but it did manage to make a few waves with a group of gamers. Now, much like the protagonist, the game has been brought back from the brink and given a new lease on life with Death's Gambit: Afterlife. This "re-imagining" of the original game adds new levels, new weapons and talent, new features, and even new endings, alongside some gameplay tweaks the developer say were requested by fans. But is even this enough to keep the title from slipping one foot back into the gaming graveyard?
The good news, especially for those that played the original, is that Afterlife's added content does breathe new life into the game. There's a lot more to do than before, and some of the new features are appreciated. The in-game map is almost essential when it comes to exploring and not missing any hidden secrets. Unfortunately, while the new additions are appreciated, the gameplay still feels clunky and unresponsive. Attacks, especially follow up movements, are slow, and the defensive dodge sometimes doesn't move fast or far enough away to avoid taking damage. Some weapons and their associated attacks are more guilty of this than others, and the player's timing can adapt over time. But until that happens, the game's stuck in an imperfect balance that teeters between frustration and fun.
Did we miss something on diversity?
Research shows a connection between kids' healthy self-esteem and positive portrayals in media. That's why we've added a new "Diverse Representations" section to our reviews that will be rolling out on an ongoing basis. You can help us help kids by suggesting a diversity update.