Parents' Guide to

Dragon Ball Z Kakarot + A New Power Awakens Set

By Marc Saltzman, Common Sense Media Reviewer

age 13+

Anime adventure adds content, keeps tedious play.

Game Nintendo Switch 2021
Dragon Ball Z Kakarot + A New Power Awakens Set Poster Image

A Lot or a Little?

What you will—and won't—find in this game.

Community Reviews

age 2+

Based on 1 parent review

age 2+


Supports action

This title has:

Educational value
Great messages
Great role models
Easy to play/use

Is It Any Good?

Our review:
Parents say (1 ):
Kids say (2 ):

While the extra content expands on the gameplay of 2020's game, the issues that remain in this first game are still here, making this a "jack of all trades, and master of none" kind of title. If you never played the original, Dragon Ball Z: Kakarot + A New Power Awakens Set offers a lot of variety in game styles wrapped into one title. Fighting is fun, especially when you learn to link together damaging moves and combo attacks while simultaneously hovering in the air and avoiding enemy fire. But despite leveling up and facing new kinds of enemies and bosses, the action grows stale after a short while. Many of the side quests, like collecting items, can get tedious as you complete them over time. Worse, the open world isn't very open, so you'll hit invisible walls often and hear repetitive audio tied to completing your task. Some adventuring elements are fun, like racing, but others are boring (such as collecting apples). There are also several cutscenes you have to sit through, which include painfully fake dialogue with your son, spouse, and master. Also, the long load screens really start to annoy, and don't seem to have any explanation as to why they're so lengthy.

Gameplay does get more interesting when you encounter (and then play as) other fighters, and the story takes a few twists and turns. Again, there's a ton of content here, but by the time you get to the fourth section, Majin Buu Saga, you realize the game doesn't really build up to anything significant. For the most part, while the game's pretty, long, and easy to control, it eventually comes off as a somewhat bloated collection of gameplay mechanics that doesn't really excel at any one of them. One exception, perhaps, is the addition of Horde Battles, where you have a minimum of 100 soldiers to fight in battle, which makes you feel ridiculously strong and invincible, but you'll need to really master those combos to keep it going until the end. Overall, Dragon Ball Z: Kararot + A New Power Awakens Set is great for Switch owners to play for the first time, but don't expect to remain super engaged for more than a couple of hours.

Game Details

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