Parents' Guide to

Driveclub

By Chad Sapieha, Common Sense Media Reviewer

age 10+

Circuit racer has cool social features, big privacy issues.

Game PlayStation 4 2014
Driveclub Poster Image

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What you will—and won't—find in this game.

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Is It Any Good?

Our review:
Parents say Not yet rated
Kids say (4):

Driveclub's Tour mode is surprisingly short compared to those of most racers, and it doesn't have arcade-style gimmicks such as the ability to rewind races or simulation-style options to tune and upgrade each car. Instead, its focus is on taking the concept of social racing to a new level. Players are meant to band together and work as a team to win races, grow their clubs, and just generally enjoy racing as part of a group rather than as isolated individuals.

Though Driveclub succeeds in its mission to be a social-first game -- and delivers impressive car handling and some wonderfully scenic tracks -- it never quite manages to go from good to great. There's little innovation in its traditional point-to-point, drifting, and speed lap races. The online features are intuitive and seamless, making it easy for even shy players to become a bit more social, but they fail to create a grander sense of purpose. You're still driving through the same types of races you'd find in other games, only now you're doing it to earn points for your club. What's here is fine and fun, but players might have expected something more from a game striving to define the next generation of console racing.

Game Details

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