What parents need to know
Parents Need to Know
Parents need to know that Enercities is a stripped down SimCity-like educational game that teaches kids to be aware of the resource needs and patterns of successful communities as well as the impact of resource use on the environment. The issues addressed include economy, population size, environmental sustainability, quality of life, energy/power consumption, and resource management.
What kids can learn
- the economy
Thinking & Reasoning
- working efficiently
Engagement, Approach, Support
Kids will dive into this intuitive and interesting SimCity-like game. They're likely to want to play again and again, trying to improve their performance and beat their high scores.
Kids must make careful choices to manage the economy, energy grid, and population growth. This carries a powerful message about resource management, green energy, and the role of businesses in a community.
A great tutorial and a clear scoring system start kids off on the right foot. The game supports 12 major languages, but the text is not read out loud for players. Extensive help is available through downloadable lesson plans.
What's it about?
In ENERCITIES -- a top-down, city-building sim similar to SimCity -- kids must grow a community while managing that community's resources responsibly, trying to succeed economically while also being environmentally friendly and keeping people happy. They have a limited amount of fossil fuels and can build houses, entertainment locations, city parks, industrial zones, and power plants. Kids may then upgrade buildings to make them more efficient and/or lessen their ecological impact.
Is it any good?
Not as robust or deep as similar city sims, Enercities still manages to be poignant, benefitting from its focus on a few key issues. The simple gameplay and straightforward mechanics make it accessible while it still poses interesting and thought-provoking challenges. Kids should have some fun and learn a little about the critical role that energy production will play as population grows and resources dwindle.
Families can talk about...
Families can discuss what they can do to be more environmentally friendly and sustainable.
How has this game affected the way you see the world and the energy we use?
Why do you think -- as the game argues -- people don't like to live near power plants?