A Lot or a Little?
What you will—and won't—find in this game.
The expansion adds five more escape rooms, filled with puzzles of varying difficulty. These puzzles involve critical thinking, analyzing clues, and creative use of investigation skills.
Players are encouraged to use observation skills as well as logic and creative thinking to find ways to solve the puzzles and overcome the obstacles that stand between themselves and their escape.
Positive Role Models
The expansion features the return of many characters from the base game, both faculty and students, as well as some new faces. Some characters are helpful and friendly, while others are antagonistic and even hostile towards the player.
Players are still represented in a first-person perspective with no real defining features. The returning and new characters are a small cast, but cover some different representation in terms of gender and ethnicity.
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Ease of Play
The expansion presumes players have completed the base game and, as a result, offers a more challenging series of escape rooms. Players can still get in-game help when stuck at the cost of overall score.
Violence & Scariness
Players sometimes have to deal with hazards such as explosives, poisonous gas, and other seemingly lethal obstacles that add tension to the puzzles.
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Products & Purchases
This is the first of two planned expansions to the base Escape Academy game. Both are included as a part of the game's Season Pass or as individual purchases.
Parents Need to Know
Parents need to know that Escape Academy: Escape from Anti-Escape Island is an expansion add-on for Escape Academy, and is downloadable on the Xbox Series, Xbox One, PlayStation 4, PlayStation 5, and Windows based PCs. This paid downloadable content continues from the ending of the base game, adding a new story, new setting, and a handful of new puzzles. Players use critical and creative thinking, as well as observation and puzzle solving skills to find their way out of specially designed escape rooms. While the game generally shies away from direct violence, the escape rooms present other threats, such as ticking time bombs, poisonous gas, etc.
Is It Any Good?
Try as one might, it seems there's no escaping the escape room trend. Escape Academy: Escape from Anti-Escape Island, aside from having a mouthful of a title, is meant to extend the life of the base Escape Academy game with a new narrative and some new puzzles to conquer. While the new story serves as little more than an excuse to inject some new color and tropical scenery into the Escape Academy formula than anything else, it does manage to at least tie the new challenges together in some way.
As far as the new escape rooms go, they continue the base game's trend of testing the players' thinking skills. The expansion does a fantastic job of walking that mental tightrope that hangs between puzzles feeling too easy or near impossible. While it can be frustrating to miss some lingering clue that's key to your escape, that "Eureka!" moment of finally sorting it out is satisfyingly fun. Unfortunately, that feeling doesn't last very long, as the expansion only includes five new escape rooms and it's over in almost no time at all. While it might make for a nice, quick diversion, Escape Academy: Escape from Anti-Escape Island seems more like a lost side mission to the base game than an expansion with substance.
Did we miss something on diversity?
Research shows a connection between kids' healthy self-esteem and positive portrayals in media. That's why we've added a new "Diverse Representations" section to our reviews that will be rolling out on an ongoing basis. You can help us help kids by suggesting a diversity update.