Parents' Guide to Etherborn

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Common Sense Media Review

David Chapman By David Chapman , based on child development research. How do we rate?

age 12+

Artistic adventure can be disorienting and repetitive.

Parents Need to Know

Why Age 12+?

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Parent and Kid Reviews

What's It About?

ETHERBORN is a platform puzzle game which, literally, turns the world upside down and in every other direction as well. You enter this world as a seemingly incomplete being, brought into existence with no understanding of what you are or what purpose you serve. From somewhere in the distance, a voice calls to you, reaching out and awaiting your arrival. Your first thoughts and impulses drive you to connect with this voice, hoping it can lead to a sense of wholeness and purpose. To reach your goal, you'll need to navigate through this strange and colorful world, a world in which things like the laws of gravity are little more than mere suggestions. You'll explore this world and traverse its hazards, seeking out orbs with the power to further alter the landscape and bring you that much close to the voice that beckons you. Will you be able to find your way to your mysterious caller? And if so, will it hold the answers you seek?

Is It Any Good?

Our review:
Parents say : Not yet rated
Kids say : Not yet rated

If there's ever a question about if video games can be considered art, this puzzler could be considered an answer. Etherborn is a visually stunning experience similar to walking inside a painting that's a surreal blend of Salvador Dali and M.C. Escher. It's a breathtaking and impossible world in which players must walk, run, and jump, following paths that shift gravity on a whim. It's a game where what's up one minute can easily pull you down the next. While it makes for an artistic wonderland, it's also more than a little disorienting. Because of the constant shifts in perspective, the directional controls are constantly shifting as well, meaning it can get frustratingly difficult to move around and to judge how to take certain jumps.

Another problem Etherborn faces is its overall lack of depth. While the world's visually appealing, there's still not a lot to it. As a result, it starts to feel repetitive very quickly. Once the novelty of wears off and after you get used to the controls, you can't help but feel like you're just going through the motions. Run here, jump there, wash, rinse, and repeat. Outside of chasing a disembodied voice, there's no real motivation to progress. In an ironic twist, the game's actually pretty short from start to finish. But after the boredom begins to sink in, the slow pacing makes it feel like completing the adventure takes much longer than it actually does.

Talk to Your Kids About ...

  • Families can talk about gaming and critical thinking. What are some of the ways that video games can help kids to think outside the box? How can puzzle games like Etherborn help to analyze problems in the real world?

  • What are some of the ways that art can influence the style and design of video games? How can games help to inspire the creativity of kids that play them?

Game Details

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