A Lot or a Little?
What you will—and won't—find in this game.
Mountain climbers have to be careful if they want to survive.
Positive Role Models
You play yourself, climbing a mountain, so you're your own role model. Other people on the mountain with you aren't presented with enough context to determine whether they're positive, negative, only that they're brave to climb the mountain.
Ease of Play
Uses basic VR system controls, but some don't work as well as others.
Violence & Scariness
While it makes you feel like you might fall to your death, you won't.
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Though there are no curse words, narrator does talk about how people have died climbing the mountain.
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Parents Need to Know
Parents need to know that Everest VR is a shortened downloadable simulation of what it's like to climb Mount Everest. Most of your time is spent being scared that you're going to fall to your death (you won't). There's no blood, gore, or any naughty language, and while the narrator does talk about how people have died trying to make this climb, he keeps the gruesome details to himself. It also uses some of the standard VR controls for the HTC Vive, although some of these don't work as well as they should. Note: VR hardware is currently promoted for age 13 and up due to the differences in kids' and adults' eyes. All VR headsets are designed for adult-sized faces and heads.
Is It Any Good?
Though not really a practical simulation, this virtual reality experience does, at times, make you feel like you're high atop the mountain. After learning how to use the game's controls -- which are fairly standard for VR but still new to most people -- you'll go on a virtual tour up the mountain. This not only involves navigating some rather narrow cliffs but also walking across a ladder that's been precariously placed over a small ravine. It's during the latter instance, and similar moments, that this short but sweet experience really shines. When crossing that makeshift bridge or flying over the mountain as a narrator delves into the history of people who've climbed Everest, you really will feel like you could plummet to your death. (Though you can't. Trust me, I tried. Walked right off a ledge and everything.)
But while there are times when it works well, there are others where it comes up short. Climbing a ladder, which you do by moving your hands up and down, doesn't feel real. Also, while this looks amazingly realistic when you're looking at the beautiful vistas, examining anything up close is a quick reminder that this is more virtual than reality. It's also rather short (only about 45 minutes from base camp to the top), and there's no reason to make the climb twice, which makes it a bit pricey. Still, for those curious about the mountain or what it's like climbing it, Everest VR will kind of make you feel as if you've gone where few people have gone before and survived to tell the tale.
Did we miss something on diversity?
Research shows a connection between kids' healthy self-esteem and positive portrayals in media. That's why we've added a new "Diverse Representations" section to our reviews that will be rolling out on an ongoing basis. You can help us help kids by suggesting a diversity update.