Exit the Gungeon
By David Chapman,
Common Sense Media Reviewer
Common Sense Media Reviewers
Chaotic shoot-'em-up adventure is fun but frustrating.
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Exit the Gungeon
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Based on 1 parent review
Good, BUT FRUSTRATING
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What’s It About?
EXIT THE GUNGEON is a fast-paced and funny arcade-style shoot-'em-up and the follow-up to the indie hit Enter the Gungeon. After proving your mettle as a gungeoneer by surviving the perilous trip to your goal in Enter the Gungeon, it's time to pick up that sweet reward you fought so hard for. At least, it would be sweet, except for the fact that your previous escapades have caused the whole place to start collapsing around you. Well, guess it's time to grab your gun and Exit the Gungeon! Blessed by the Sorceress of the Gungeon, your weapon now has the ability to shift into new forms with new widely varied abilities on the fly. It's a good thing too, because as hazardous as trip might have been to get into the Gungeon, getting out is even harder. And with it's constantly shifting maps, crazy gun forms, and hordes of the Gundead trying to drag you down, no two trips out will ever be the same. Do you have what it takes to blast your way to the surface and escape?
Is It Any Good?
Although it might have slipped under many gamers' radar, 2016's Enter the Gungeon was a frantically fun shooter that proved to be a hit with fans. Now that prospective "gungeoneers" have found their way in, Exit the Gungeon comes along to get them the heck out. The follow-up has changed up more than a few of the game mechanics this time around, most notably the shift from being a top-down dungeon crawler to being a sort of side-scrolling platform game, with players riding a series of fast-moving elevators and navigating through rooms in a mad dash to climb to the surface before the whole place collapses around them. Toss in the constant flow of enemies and gunfire, along with your own gun's new ability to almost randomly shift forms on the fly, and you've got all the elements for a truly chaotic experience.
Exit the Gungeon, with all its changes from the original game, feels less like a true sequel and more like a side game spin-off. That's not to say that there isn't a lot of fun to be had in jumping, dodging, and, of course, blasting through anything between you and the surface. But the game's difficulty curve starts off at a steep incline and just keeps going. While the ever changing form of the player's gun adds variety to the repetitive feel of the game, it's also jarring to go from one form to another. One minute you're aiming lasers with pinpoint precision, only to suddenly shift to lobbing grenade-like explosives and completing changing your strategy. Making matters worse, key mechanics, like the dodge roll move, feel almost ineffective in practice. Exit the Gungeon isn't bad by any means, especially taken as an arcade shooter. The game just lacks any real depth to keep players coming back for more.
Talk to Your Kids About ...
Families can talk about violence in video games. Is the impact of the violence in Exit the Gungeon affected by the cartoonish, pixelated visuals in the game? What are some of the ways that violence is presented in gaming? How does cartoonish, slapstick violence differ from more realistic portrayals of violence in its effects on younger audiences?
How can different artistic styles affect storytelling techniques? In games, how can the use of different art styles change the interactive experience?
Game Details
- Platforms: Apple Arcade , Nintendo Switch , Windows
- Pricing structure: Paid
- Available online?: Available online
- Publisher: Devolver Digital
- Release date: March 17, 2020
- Genre: Arcade
- Topics: Magic and Fantasy , Princesses, Fairies, Mermaids, and More , Adventures , Monsters, Ghosts, and Vampires
- ESRB rating: E10+ for Mild Language, Fantasy Violence
- Last updated: April 8, 2020
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