A Lot or a Little?
What you will—and won't—find in this game.
This nonviolent platformer has you visiting creatures through a forest, singing songs in unison, exploring new environments. While story is a little convoluted, your actions are mostly positive.
Positive Role Models
You play a young fox cub out to explore a forest world. You'll hop, glide between areas, collect items, find friendly creatures to sing along with. Not much known about protagonist, but Fe seems like a good role model.
Ease of Play
Easy to pick up, short game, but some challenging areas you might have to redo if you fall to your death.
Violence & Scariness
Nonviolent game challenges players to traverse a forest world, no combat to speak of. You could fall to your (presumed) death if you miss a jump, but there's nothing graphic about it.
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Parents Need to Know
Parents need to know that Fe is an adventure game with a strong focus on exploration, platforming, and music and melody. There isn't any combat or other inappropriate content to be concerned about, although presumably your character could die if it misses a jump and falls. It's simple to pick up but gets challenging at times in some areas. This single-player adventure is relatively short: It's about three hours to complete the main story.
Is It Any Good?
While this nonviolent adventure is visually engaging, its repetition, short gameplay, and lack of content limits the environmental tale's appeal. On one hand, Fe is a charming indie game, thanks in part to its beautiful visuals and music, and its nonviolent adventure gameplay encourages exploration. The open world is fun to navigate, especially climbing and hopping between trees, and matching your melodies with the unique creatures you meet feels gratifying. While the in-game movement can be challenging at times, forcing you to redo sections if you perish, the controls feel tight and responsive.
But on the other hand, Fe's game mechanics get a little tiring after a short while, with the game ending in a couple of hours (though there are optional side quests you can complete). You can pick up pink shards to unlock a couple of new moves, like gliding, but it's not nearly enough to expand on the gameplay. Also, while gorgeous, the environments don't vary much between the different areas. There are some memorable scenes -- like stealthily sneaking around patrolling machines in one area to find and release trapped deer -- but there aren't enough of those striking moments between the tasks you perform. Much of the gameplay is the same: Save some hapless animals, learn their call, and then use that call to turn flowers to help move you on to the next section. For under $20, Fe is a good -- but not great -- pick for adventure fans. If it offered more variety and longevity, perhaps it would score higher.
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