Final Fantasy X/X-2 HD Remaster
What parents need to know
Parents Need to Know
Parents need to know Final Fantasy X/X-2 HD Remaster is a pairing of two classic role-playing games that were originally released over a decade ago. These complex and lengthy games feature plenty of over-the-top fantasy combat involving magic and swords, but stop short of showing any blood or gore during battle. Their protagonists -- there are several in both games -- are complex characters dealing with difficult problems, and they rely on one another for guidance, support, and help. Note that many of the female characters in both games wear revealing clothing, and that one scene involves a lightly suggestive massage.
What kids can learn
Thinking & Reasoning
- applying information
Engagement, Approach, Support
It may lack the visual gloss of more recent role-playing games, but Final Fantasy X/X-2 HD Remaster's terrific story and gratifying combat system will draw kids in and keep them playing.
Kids will learn to think strategically through analysis and experimentation. Success depends on careful observation and interpretation of enemy behavior, which naturally leads to the development of effective tactics.
In-game tutorials should provide all the guidance most kids need, but extensive walkthroughs and official strategy guides are available online and in stores for players who want them.
What's it about?
FINAL FANTASY X/X-2 HD REMASTER puts two classic Japanese role-playing games -- Final Fantasy X and its direct narrative sequel Final Fantasy X-2 -- in a single package, adding a light coat of modern graphical gloss to make them shine a bit brighter when played on modern consoles and HD televisions. The first game establishes the world of Spira, a planet in perpetual fear of a towering menace known as Sin. Players control a handful of heroes who band together with the goal of becoming powerful enough to put an end to Sin once and for all. The sequel picks up two years after events in the first game, with a company of female protagonists -- including some familiar faces -- exploring a world slowly recovering from a millennium spent living in fear of Sin. Both games feature a traditional but intricate turn-based combat system that evolves and grows more complex over time, with players earning more powerful abilities as they develop their party. Lengthy stretches of battle are punctuated by animated and voice acted story sequences that flesh out character histories while setting the table for potential conflicts between various factions. Combined, the two games deliver well over 100 hours of fantasy action.
Is it any good?
Few works age well in the fast-paced, technology-driven medium of video games, but Final Fantasy X and Final Fantasy X-2 are exceptions to the rule. Neither game is visually on par with more modern role-playing games, but they're by no means ugly. More importantly, their stories are just as compelling now as they were over a decade ago. From a sports star coming to terms with the lack of affection he received from his drunken father as a child to a young summoner shouldering the unbearable responsibility of being charged with saving the world, the games' characters earn our sympathy from the start and stay interesting throughout. But it's the battle system that's held up best over the years. Sophisticated and satisfying, it allows players to grow their characters as they like while forcing them to think strategically and make proper use of the many skills at their disposal -- especially during memorable boss fights. For players who've ever wondered what all the fuss is over Japanese role-playing games in general or Final Fantasy in particular, this is a great place to start.
Families can talk about...
Families can talk about the depiction of women in games. Many modern games take a more progressive view towards female characters than games from even a few years ago. What do you think prompted this? Is it because more women are making games, or that more female gamers are speaking out on the sort of characters they'd like to see?
Families can also discuss the impact of violence in media. Why do you think so many games attempt to entertain players with violence? Does excessive violence take away from or keep you from enjoying a game's story?
|Platforms:||PlayStation 3, PlayStation Vita|
|Available online?||Not available online|
|Release date:||March 18, 2014|
|Topics:||Magic and fantasy, Friendship|
|ESRB rating:||T for Mild Blood, Mild Language, Suggestive Themes, Violence (PlayStation 3, PlayStation Vita) |