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Parents' Guide to

Fire Emblem: Three Houses

By Chad Sapieha, Common Sense Media Reviewer

age 13+

Tough strategy game forces players to make hard choices.

Game Nintendo Switch 2019
Fire Emblem: Three Houses Poster Image

A Lot or a Little?

What you will—and won't—find in this game.

Community Reviews

age 11+

Based on 6 parent reviews

age 11+

11 year old daughter loves it

My daughter plays this game a lot, and we play it together a lot as well! She needed help at first, but has been able to figure out how to do the levels mostly by herself since then. The gameplay mechanics can take some getting used to, but there are lots of explanations in the game that teach you how to play. I never let her play any games with violence before, but this one game has almost no violence, and doesn't seem any worse than the games I've let her play before. Overall, she has a very good time playing this game, and I enjoy watching her play it too. Violence is kept very tame, and it is a pretty challenging game, but children with a strategic mind should be able to handle it.
age 10+

Amazing game- for kids 10 and up

I got the game for my 10-year-old son for Christmas. He has been playing it any moment he gets for the past few weeks, and has asked me about a few levels and how to complete them. The game can get challenging at times, and that is why it's 10 and up. If there was an easier mode, I think an 8-year-old could easily play this game because the violence is kept very minimal, and reminds me a lot of Super Smash Brothers on the violence level. This game is perfect for ages 10+ as long as you have a child who is decent at strategy games.

Is It Any Good?

Our review:
Parents say (6 ):
Kids say (24 ):

Those who've played previous games in this beloved series know what they're in for here: Chess-like tactics with decisions that can have game-changing consequences. Fire Emblem: Three Houses delivers all of this, and plenty more. There's much more dialogue and character development here than in previous Fire Emblem games, with players able to spend an hour or more running around the monastery between battles as they talk to and teach students, fulfill quest requirements, and carry out tasks that include gardening, fishing, cooking, and hosting tea parties. There's also more opportunity to practice combat and grind levels, thanks to a variety of quest battles, prologue missions, and monster routing assignments that come available every week. Expect to sink scores of hours into this one -- more if you choose to replay as each of the two houses you didn't initially pick (each comes with its own set of playable characters) in your first playthrough. What's also notable is the addition of new content which has added new content, such as extra battles, new characters to recruit, new character classes to play, and even new activities in the monastery to participate in with your favorite students or faculty. The latest DLC pack adds a mysterious fourth house, the Ashen Wolves, who are small, but powerful fighters in their own right. Discovering why these characters are below the monastery is an interesting tale, and it's handled as a side quest so you can complete it and recruit these students to your main game, unlocking new quests and story elements along the way.

Some other changes in this bigger and more ambitious entry might not sit as well with certain players. Though the optional "permadeath" feature returns, it doesn't have the same significance as in previous games. Rather than disappearing completely from the story, defeated characters are placed on a permanent disabled list of sorts rather than outright killed. They can often still be seen and interacted with in and around the monastery. Plus, a new time rewinding feature means players can revert to a previous turn to avoid the deaths of particularly beloved heroes. And while the expanded array of activities between battles is interesting at first, it can get repetitive as players feel the need to obsessively seek out everyone to return lost items they've found and see if they've got anything new or interesting to say. Fire Emblem: Three Houses is a good addition to the series, and it makes great use of the Switch hardware for improved graphics and on-the-go play, but franchise traditionalists may find themselves wishing for a return to its hardcore roots.

Game Details

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