Flinthook

Game review by
David Wolinsky, Common Sense Media
Flinthook Game Poster Image
Intuitive, madcap action stays fun despite repetition.

Parents say

age 18+
Based on 1 review

Kids say

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A lot or a little?

The parents' guide to what's in this game.

Positive Messages

Not much of a story, but classic kill-or-be-killed set up for everything you do.

Positive Role Models & Representations

As there isn't much story, narrative arc, action taken by main character reminds players that failure isn't worst thing that can happen to you, keep trying, tinker with different methods. 

Ease of Play

Simple controls, different power-ups throw wrinkles into control, which will take some getting used to.

Violence & Scariness

Very cartoony slapstick violence on top of "enemies just disappear into a shower of coins" approach to violence.

Language
Consumerism

What parents need to know

Parents need to know that Flinthook is a downloadable action title with randomly generated levels and an emphasis on encouraging players to "grind" through a bunch of cartoony violence, with enemies exploding into a shower of coins. Grinding means playing repeatedly to earn experience points, amass gold, and buy different character enhancements that boost your stats. Controls are easy to learn, but the repetitive play and the mix of random power-ups can take some getting used to.

User Reviews

  • Parents say
  • Kids say
Adult Written bySeekeroftheOne July 11, 2018

Flinthook Not For Kids

With the space pirate motif set in a roguelike platforming genre this game sounded like it would be right up my alley. Upon playing, you are immediately greeted... Continue reading

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What's it about?

There's barely a story in FLINTHOOK. You play as the titular masked space pirate, a tiny hero on a major quest to thwart another treasure hunter with a sinister plan to unleash an ancient evil on the cosmos. This is all hinted at lightly through the game's tutorial and with quick animations between levels. Beyond that, there isn't much character development or even dialog -- you're teed up to go around blasting enemies while collecting treasures and power-ups.

Is it any good?

It's hard to fault this action game with its charming graphics, energetic soundtrack, and fast-paced action that's easy to pick up and hard to put down. But after you spend a decent amount of time with the game, though, you'll start to see the randomly generated rooms in each level more as work than a fun challenge. That's because for all of its embellishments, you're basically doing the same thing all the time: zipping around each room with a grappling hook, defeating the enemies that randomly appear, and then exploring the map more to do it all again. There's a bigger loop at play, too, which is that as you level up you're able to unlock permanent upgrades or equippable perks that help make the difficulty level more manageable. 

The repetition in the game isn't necessary a knock against it, since it only becomes apparent when you play for marathon sessions, which Flinthook easily inspires. Not a lot of games use a grappling hook, and the extra ability to momentarily slow time down allows you to routinely do some ridiculous acrobatics as you avoid bullets and environmental hazards. Also impressive is the fact that you'll be able to master these skills pretty much out of the gate without much practice needed at all. The random generation helps provide a sense of variety in the game, making it perfect for quick sessions or another of those "one more game" titles. 

Talk to your kids about ...

  • Families can talk about games or other things in life that encourage you to beat your own record. Does the ability to beat your best score or time in a video game transfer over to other areas of your life? Why or why not? 

  • Why are video games able to be so satisfying even when there isn't much of a story at all to spur you on?

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