A Lot or a Little?
What you will—and won't—find in this game.
Primary objective is to rebuild society after an apocalyptic event, which will require compassion, teamwork, and empathy to get the job done. If things are going well, your citizens will work together to keep things running smoothly.
Positive Role Models
Many clans' leaders desire freedom and unity in the wake of a great tragedy, and many of your advisers want the best not just for you personally, but for all your citizens.
Many core characters are people of color and/or women in prominent positions of power. But game never gets too deep when it comes to establishing traditions and nuances for specific racial and/or cultural groups.
Did we miss something on diversity? Suggest an update.
Ease of Play
This city builder can be difficult for those who aren't familiar with the subgenre. Even with tutorials guiding players along, a few core gameplay components are lost in the shuffle and will require players to stumble into messes they aren't properly prepared to address.
Violence & Scariness
If you fail to get your society in order, your citizens may begin to steal from or even kill one another. But this is merely told to the player at times; no visual violence. It's also implied that a clan leader tried to take her own life at her lowest point.
Did you know you can flag iffy content? Adjust limits for Violence & Scariness in your kid's entertainment guide.Get started
Drinking, Drugs & Smoking
You can create some recreational buildings where your citizens are likely to indulge in alcoholic beverages, but you never see any of this occur. Some characters are also implied to have had substance abuse issues in their past.
Did you know you can flag iffy content? Adjust limits for Drinking, Drugs & Smoking in your kid's entertainment guide.Get started
Parents Need to Know
Parents need to know that Floodland is a downloadable single-player city builder strategy game currently available for Windows and Mac. Players will choose one of four starting clans in a world ravaged by climate change, with the purpose of rebuilding society and becoming humanity's best chance at survival. Unlike most other stories centered around a post-apocalyptic world, rather than doom, gloom, and an inevitable collapse, Floodland pushes messages of teamwork, unity, and hope to bring the world back from the brink. The clans' main leaders ultimately want what's best for society as a whole, which can lead to them being wonderfully productive, empathetic leaders among their people. The game also carries quite a bit of diversity, as the core leaders are people of color and/or women, and many of the other central advisers and characters are diverse as well -- although diversity-centric issues or nuances never expressly come up during the game's campaign. The game may alienate newcomers to the city builder/strategy genres as the tutorials don't quite explain some of the more complex mechanics, leaving players to fail so drastically that it may be impossible to get things back in order. In terms of violence, looting and other crimes can break out if you allow your society to decline and people stop believing in your ability to lead them. But these instances of chaos are merely told to the player -- they're never shown in any visual capacity.
Is It Any Good?
It's rare when a game set in a post-apocalyptic world contains a message of creating a brighter future over hopelessness and chaos. Floodland is unique as a city builder that prioritizes an overarching story, featuring events that will shake up the foundation of your well-kept society and force you to make difficult decisions. The four clans you can choose from all have their own beliefs and goals that won't align with all your choices. One clan may take offense if you want to build recreational facilities for your people, as they believe that hard work alone makes for a good, productive society, creating division within your ranks. Enjoy the time you have focusing on the micromanagement of resources, because once you begin taking in people from other clans, things get much more difficult. Oddly enough, one of the game's best and worst features is its decision-making system.
Floodland doesn't really allow for mistakes. It's entirely possible for players to prevent themselves from making progress because they can't get enough research points. These are mandatory to create and build anything of substance, and accumulate slowly if you have the correct resources. If not, your progress grinds to a halt as your society crumbles, which costs you everything. Once you make enough progress and gather enough people, you can introduce laws to solidify your society as humanity's beacon of hope ... in theory. But laws, rather than adding intrigue and complexity, exist only to slow the game to a crawl, making gameplay hectic to the point of becoming overwhelming. It also doesn't help that in trying to distinguish one clan from the next, the story fails to define any specific characters with real goals. Floodland has a lot of good ideas -- some of which it executes well enough -- but while it could offer something new to fans of city builders and strategy games, it's certainly an experience that doesn't quite hit the highs of others like it.
Did we miss something on diversity?
Research shows a connection between kids' healthy self-esteem and positive portrayals in media. That's why we've added a new "Diverse Representations" section to our reviews that will be rolling out on an ongoing basis. You can help us help kids by suggesting a diversity update.