All parent member reviews for Gamestar Mechanic

Parents say

(out of 4 reviews)
age 10+
Review this title!
Adult Written byDiEx-80 February 3, 2011
age 10+

Not perfect, but a small start in game creation for kids

My issue is that this is being pushed as a game creation tool. I have problems with that since it is restricted between monthly subscribers or free users. If your child wants to learn to make games, there are free tools out on the net that don't need a monthly subscription. Even RPG Maker XP can be a good tool for a budding game designer. If you are wanting a good community, GarageGames is a great community and tools to make 2D & 3D games. (Granted, its $100 for the basic things but are very user friendly)
What other families should know
Too much consumerism
Educational value
Educator and Parent of a 3 and 6 year old Written bybjoseph April 18, 2012
age 5+

Becoming Responsible Game Designers

I would add this to the great things already said about Gamestar Mechanic: 1) In regards to "responsibility and ethics" there are a wide range of game design challenges within the site that ask youth to design games addressing social issues like ending war. Youth who participate in these challenges can learn how to combine their interest in game design with social issues. 2) Unlike other online gaming environments, there is no push to spend more money on virtual items. Once youth have full access to the site, there is no consumerist push to distract them from learning how to design their games.
What other families should know
Educational value
Great messages
Safety and privacy concerns
Educator Written bycjones727 June 8, 2012
age 18+

Overly Complicated

I registered and played with Gamestar Mechanic. I can't imagine a 10 year old being able to use it and come away with any educational value. There's no pop-up bubbles over the tools that help you build a game and I'm not about to sit down with my child for hours and read a manual like a textbook. Even if I wanted to, I didn't quickly locate a manual or easy help menu when I hit a roadblock. If by chance your kid does have the patience and ability to figure this out, he's destined for engineering school--and top of the class. Maybe I did't get far enough into the game design but the avatars were boring and basic and had no relation to the personal interests and criteria I selected at the start. The interface of the site is overly crowded and the artwork upon entry seems to have no relation to the game your designing. Gamestar mechanic seems like a great concept but it must be designed by Engineers.