Gamestar Mechanic

Game review by
Christopher Healy, Common Sense Media
Gamestar Mechanic Game Poster Image
Grand adventure teaches you to design your own games.

Parents say

age 10+
Based on 4 reviews

Kids say

age 6+
Based on 3 reviews

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A lot or a little?

The parents' guide to what's in this game.

Educational Value

Kids can learn how to create their own video games, albeit on a very basic level and with the game's limited design software. Directions are clear and easy to follow. Creations are real and playable. The process of building these games teaches kids to think both mathematically and creatively at the same time. It's a rare game that allows kids to feel true ownership over their work; Gamestar Mechanic fits the bill.

Positive Messages

Gamestar Mechanic encourages creativity, curiosity, and originality. The message is: Sure, playing games is fun; but designing them yourself is even better.

Positive Role Models

The story treats designers, thinkers, and engineers as heroes. As you work your way up the ranks of the League of Designers, you'll be encouraged to not only be brave, but also creative and smart as well.

Ease of Play

The methods used to teach game design here are cleverly laid out in easy-to-understand language. Using the click-and-drag controls is also a nice, simple way of designing game levels. It allows kids to focus on the creativity of their design, as opposed to worrying about complicated programming.


Some of the games that will be both played and designed involve fighting and shooting. None of the imagery is realistic, and none of the violence is graphic.


Language is closely monitored by the site.


There is a long, detailed, feature-heavy portion of the Gamestar saga that is available for free, but to move beyond that point, you'll need to pay a fee for premium membership: $19.95.

Drinking, Drugs & Smoking

What parents need to know

Parents need to know that Gamestar Mechanic is a web-based video game with its own online community, that, through an epic adventure-based plot, teaches kids the fundamentals of game design. Kids will be able to publish their created games and try out the original games of others; and this site closely monitors all created content. Any communication on the site is also watched over carefully, and there is no live chat of any kind, nor any use of personal information. Some of the games that will be both played and designed contain minor cartoon violence (including weaponry), but the old-school, sprite-based graphics are not realistic at all. Also, know that you can set a time limit for how much your child can play the game in one day (and tell your kids not to worry; the shutdown is context-based, meaning they won't be kicked off until they reach a point where they can save their game).

User Reviews

  • Parents say
  • Kids say
Parent of a 2 and 6-year-old Written byMr. Walters March 11, 2014

Real 21st Century Skills

Gamestar Mechanic is a study in the concepts behind the basic elements of a game, and how the balance of fun and challenge in games creates flow. It is also con... Continue reading
Parent of a 3 and 6-year-old Written bybjoseph April 18, 2012

Becoming Responsible Game Designers

I would add this to the great things already said about Gamestar Mechanic:
1) In regards to "responsibility and ethics" there are a wide range of game... Continue reading
Kid, 9 years old April 2, 2013


I was on this website and found the top 50 educational games list. I decided to check it out, and found this game. I decided that I HAD to try it. I made an acc... Continue reading
Kid, 9 years old November 19, 2020
I might be nine years of age, but I am at 7th grade level in all education :)

I played this at school one day and these boys said "Why would a 11 year old... Continue reading

What's it about?

Gamestar Mechanic follows a young wannabe game designer named Addison (who can be male or female) on a journey through the ranks of the League of Designers. The setting: A futuristic sci-fi world where game designers are treated like superheroes. Users spend most of their time on Gamestar Mechanic learning about different types of games (platformers, shooters, puzzles, and top-down adventures), playing samples of those types, and then using the sprites (character icons) and backgrounds they've earned to create their own. Games that are created are shared online and reviewed (in a moderated forum) by other players.

Is it any good?

Gamestar Mechanic is a stunningly in-depth, and endlessly interesting, foray into the world of game design. But it's all played out like a sci-fi adventure game in and of itself. The concept is brilliant, and playing through it is undeniably entertaining. The collecting aspect, in which you play games in order to earn new visual elements to place in your own games, is a great touch that should keep kids coming back for more (if the sheer fun of the whole thing didn't do that already). Sure, the games you create won't be next-gen 3-D epics, but when you see that something you've designed yourself can be enjoyable or challenging, it creates a great feeling of accomplishment. The word "achievement" gets thrown around a lot in the video game world, but here, the work you do really feels like it earns that title.


Talk to your kids about ...

  • Families can talk about how learning to design games can help in other parts of life that have nothing to do with video games. For instance, can plotting the layout of a video game maze help you when hooking up a new peripheral to your computer? Or maybe when constructing a piece of DIY furniture? The skills learned here are not just about gaming.

  • Parents can ask their kids what kind of games they like designing best. And why? Do they prefer heavy action? Or are brain-twisting puzzle games more their thing?

  • Parents can also use this opportunity to talk about being a good digital citizen. Kids are encouraged to review the games posted by other players. If you don't like a game, how can you say so in a way that would be helpful to that game's designer, and not hurtful?

Game details

  • Platforms: Mac, Windows
  • Subjects: Science: motion, physics
    Math: patterns, sequences
  • Skills: Tech Skills: digital creation, using and applying technology
    Creativity: innovation, making new creations, producing new content
    Thinking & Reasoning: logic, strategy, thinking critically
  • Pricing structure: Paid, Free (Basic is free, $2 per student, consumer version is $19.95.)
  • Available online? Available online
  • Developer: Institute of Play and E-Line Media
  • Release date: September 10, 2010
  • Genre: Edutainment
  • Topics: STEM
  • ESRB rating: NR
  • Last updated: November 11, 2020

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