What parents need to know
Parents Need to Know
Parents need to know that GodZ is an empire-building game played on Facebook. There are some privacy concerns, as strangers can send each other in-game text messages. The game is free to play, but players can purchase premium currency to speed things up, skip quests, and buy exclusive items. Players wage war on each other, but there's no graphic violence. Players can found or join a religion, recruit followers, and sacrifice followers to earn "miracle points" to help win battles.
What kids can learn
Language & Reading
- following directions
- work to achieve goals
- meeting challenges together
Engagement, Approach, Support
The game is streamlined and easy to pick up. Quests prompt players to keep going, but they aren't terribly engaging or dynamic, and the story thins out after a promising introduction.
Learning stresses acquiring more resources than the competition rather than employing advanced strategies to come out on top. Players can work together to share resources.
Players receive plenty of straightforward hints and prompts as well as ongoing guidance from a mentor character. Progress is marked by an ever-expanding empire and home city.
What's it about?
In GODZ, players take on the role of a fledgling god tasked with building an empire of "believers" to prepare for the return of an evil deity named Afexha. Players build structures to harvest resources and produce troops to send into battle against other empires (both computer- and player-controlled). Religion features prominently in the game. Players build temples and train prophets to recruit believers, who then can be sacrificed at an altar in exchange for special bonuses in battle. You also can found a religion and invite other players (both friends and strangers) to join. A religion functions like a clan or guild; members can send in-game messages to each other and share resources.
Is it any good?
GodZ is a straightforward sim that's easy to pick up and play, but it doesn't offer a whole lot of depth or advanced strategy. Quests are pedantic and predictable (build a lumber mill, harvest lumber, build more lumber mills, level up the lumber mills, harvest more lumber…), and the game doesn't do enough to generate interest in its story, which basically disappears after a few introductory comic-book panels at the beginning. GodZ has fun elements of competition and conquest, but it's not sophisticated enough to be truly great.
Families can talk about...
Families can discuss the strategies presented in this game for conquering other empires: military war, using thieves to steal resources, and using priests to convert followers.
Families can explore early religions and discuss some of their practices, such as human sacrifice.