Parents' Guide to

Hand of Fate 2

By Neilie Johnson, Common Sense Media Reviewer

age 12+

Approachable RPG has cool presentation, fussy combat.

Hand of Fate 2 Poster Image

A Lot or a Little?

What you will—and won't—find in this game.

Community Reviews

age 7+

Based on 1 parent review

age 7+


You take a card then fight, blood is optional but is a small amount when on, you mainly fight undead things.

This title has:

Easy to play/use

Is It Any Good?

Our review:
Parents say: (1):
Kids say: Not yet rated

This represents a rare example of a fantasy role-playing game that pleases both ends of the spectrum, from skilled players to RPG newbies. Hand of Fate 2's fairytale-like presentation pulls you in right away, setting the scene and making character creation totally approachable. It starts by introducing dungeon-crawling through a tarot-like layout of cards that you reveal one by one and eases you into accessible deck-building. New players will rejoice that instead of an overwhelming rule set, they're given a series of fun encounter cards and asked simple, multiple-choice questions whose answers send the story on different trajectories. But experienced role-players need not worry. Hand of Fate 2 has all the usual RPG elements. They're just tucked inside a narrative wrapper that keeps the mechanics from eclipsing the fun. Scenarios/dungeons vary greatly and unlock in chunks, but don't have to be played in order. This is great if one proves too difficult. Even better, tough scenarios get easier as you earn new encounter cards, and replaying them with different decks makes for a totally different experience. If Hand of Fate 2 has a weak point, it's combat. Controls are clumsy, and character animations often seem slow to respond. Still, mediocre action isn't enough to derail the role-playing fun. The game's amazing presentation, interesting storytelling, cool graphics, and high adventure more than make up for it, and are sure to have role-players of all skill levels eating out of its hand.

Game Details

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