Hidden Expedition Smithsonian: Hope Diamond
What parents need to know
Parents Need to Know
Parents need to know that Hidden Expedition Smithsonian: Hope Diamond is a hidden object adventure game for casual gamers, with adjustable difficulty, ample hints, and mini-games that can be skipped. There’s no gore, sex, language, or other objectionable content, though there are scenes in which players search for painkillers and concoct and administer a sleeping potion to an animal. It isn’t scary like some of its spookier hidden object counterparts, but some of the characters exhibit questionable traits, including greed, self-preservation, and mistrust.
What kids can learn
- historical figures
Thinking & Reasoning
- solving puzzles
Engagement, Approach, Support
It's an engaging casual adventure -- provided players don’t abuse the overly generous hint system, which can suck the fun out of the puzzles.
Kids can learn about historical figures and the Hope Diamond. The puzzles also help kids practice pattern recognition and puzzle solving.
There are three difficulty levels that can be switched from the main menu. Kids playing the easiest mode are unlikely to ever get stuck.
What's it about?
HIDDEN EXPEDITION SMITHSONIAN: HOPE DIAMOND's plot mixes fact with legend. Players join the Hidden Expedition League of Preservation (H.E.L.P.) to track down and rescue the shards of the Hope Diamond from a family of thieves. Players explore a variety of exotic locations searching for items that can be used to solve puzzles and advance to the next area. This adventure-style gameplay is interspersed with hidden object scenes and mini-games. Kids can access ample hints and clues about how to solve puzzles based on the level of difficulty selected.
Is it any good?
This adventure game takes players on a round-the-world trip while teaching them about the history of one of the world’s most famous gems. With decent production values for a casual game, Hope Diamond should appeal to casual adventure game fans who like the ability to control how challenging the experience is. Plenty of hints and the ability to skip mini-games at will means players should never get stuck.
Families can talk about...
Families can talk about which style of gameplay they enjoy more: inventory-based puzzles, mini-games, or hidden object scenes. Which do you think provides the best workout for your brain?
Families can also discuss what motivated the thieves to steal the diamond shards. Do you think they deserved to go to jail?
What other famous artifacts might make a good subject for an adventure game?