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Hitman 2

Game review by
Paul Semel, Common Sense Media
Hitman 2 Game Poster Image
Sneaky action game packs lots of mature violence, gore.

Parents say

age 16+
Based on 1 review

Kids say

age 13+
Based on 2 reviews

A lot or a little?

The parents' guide to what's in this game.

Positive Messages

Game suggests that violence can solve problems, that killing people is OK if it helps you get what you want, and that laws don't apply to you. On the flip side, the assassin doesn't intentionally kill innocent people, and can opt to just knock some people out instead of killing them.

Positive Role Models & Representations

Player's character is a highly trained assassin who kills numerous people, steals, breaks into people's homes and other private places, does things that could inadvertently hurt innocent people. But character can also opt to knock people out instead of killing them, is motivated by desire to stop an equally bad person.

Ease of Play

While it's familiar to fans of this franchise and similar action games, the controls are complicated. Game can be tough, even unforgiving.

Violence

Players use variety of weapons, poisons, explosives, normal household items to kill a lot of people. This often results in bloodshed, gore, destruction.

Sex

Includes instances of women in their underwear. There are some sexual comments in the dialogue.

Language

Dialogue includes variety of curse words, including "f--k," "c--k," and "s--t."

Consumerism

Along with regular version, there is also "Silver Edition" that will add new missions, weapons, locations, outfits, as well as a "Gold Edition" that has more of the same -- both add-on collections available separately. Latest installment of long-running franchise covering games and movies.

Drinking, Drugs & Smoking

Alcoholic beverages in various locations, as well as people shown drinking them. References to cocaine in conversations, and a joint hidden in someone's drawer.

What parents need to know

Parents need to know that Hitman 2 is an action game for the Xbox One, PlayStation 4, and Windows PCs. Using a variety of weapons -- including firearms and both sharp and blunt instruments -- as well as poisons, explosives, and normal household items, the player has to kill a bunch of people, often resulting in bloodshed, gore, and destruction, although the character can also opt to just render people unconscious. There are references to cocaine in dialogue, a joint in someone's drawer, and bottles of booze both lying around and being enjoyed. After being knocked unconscious, the player can drag targets to hide them, which sometimes exposes the underwear and butt cheeks of female characters. The dialogue includes such curse words as "f--k," "c--k," and "s--t," as well as some sexually charged comments. Two add-ons for the game have been announced; there are also two separate versions of the game with bonus items available. This is the latest game in the franchise, which has spawned games and movies.

User Reviews

  • Parents say
  • Kids say
Adult Written bySam Marrick November 20, 2018

Not $Hitman

The sequel to 2016's soft-reboot of Hitman, polishes up said game and actually releases it as a full experience. One that feels considerably less rushed (m... Continue reading
Teen, 13 years old Written bycrundeeforlife November 20, 2018

violence

sure the game swears, but with most games you can turn of the the players dialogue, the gore is mostly just firearms and there is no real graphic scenes. Nudity... Continue reading
Teen, 16 years old Written bykevinAB December 14, 2018

Not gory and very tactical

It gets your brain thinking using the least gore and bad language as possible and I would defiantly recommend it to teens and adults as in my opinion is Not a v... Continue reading

What's it about?

HITMAN 2 is the latest installment in a long-running series of stealth action games, but it's only connected to 2016's Hitman, not the other games, and it isn't a remake of 2002's Hitman 2: Silent Assassin. Set after the events of the previous installment, it has Agent 47 tasked with trying to find the so-called Shadow Client and dismantle his militia. As a result, you spend most of your time traveling the world, sneaking around, looking for important documents, and killing anyone who gets in your way, including many of the Shadow Client's friends. Such is the life of a contract killer with amnesia who's looking for revenge ... and clues to his past.

Is it any good?

A sequel in every sense of the word, this third-person stealth action game has more of everything that made the previous installment such a hit (no pun intended). In Hitman 2 (which isn't a remake of 2002's Hitman 2: Silent Assassin), everybody's favorite bald assassin is back, and sneakier than ever. Using a variety of weapons, poisons, explosives, housewares, and a range of costumes, Agent 47 has to once again take out a bunch of people without getting caught, killed, or arrested. Aiding him are a vision mode similar to the one used by Batman in the Arkham games, a penchant for disguises, and, seemingly, a master's degree in improv.

But while this is mechanically the same as 2016's Hitman, it has a lot more than new targets and places to kill them. The areas you hunt in are larger and much more elaborate, which gives you not only more ways to approach your target, but also more ways to get the job done. It goes even further with the dark humor of the previous game, though never to the point of being silly or slipping into self-parody. That said, not all fans of sneaky games will appreciate how unforgiving this can be: One mistake can sometimes cost you an entire mission's worth of planning. On the other hand, some longtime fans won't like the sillier stuff, like mascot costumes that you can dress up in. But players that can strike the balance between the challenge and the absurdity will find that Hitman 2 has everything they love about stealth games and this series ... and then some.

Talk to your kids about ...

  • Families can talk about violence in video games. Is the impact of the violence in Hitman 2 affected by the fact that you're targeting and eliminating people? Is the impact affected by the fact that you can knock out targets instead of kill them?

  • If you have to commit bad actions to stop bad people, does that make you a hero, or a villain that's just as horrible? Why?

Game details

Themes & Topics

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