What parents need to know
Parents need to know that Humankind is an upcoming turn-based strategy simulation for Windows PCs. Similar to other strategy sim games, Humankind lets players redefine the scope and development of history by selecting an initial civilization (with its individualized cultural, economic, militaristic, or political strengths), and helping its population found an empire that stands the test of time across several historic eras (like the Bronze age, the Industrial Revolution, and the Modern Era). But unlike other strategy sims, players aren't solely defined by their initial society. For example, once you've progressed the Mycenean culture past its initial phase of hunting and gathering, you can choose to keep playing with them and gain a bonus on your trade plans. But if you'd rather expand your reach, you can choose to adopt the Celts, Romans, Mayans, or other cultural traditions, which will give your units and traders new advantages. These cultural advantages will stack on top of previously acquired groups, allowing you to tailor your bonuses to fit your playstyle. For example, you could choose the Huns and Romans to get significant military bonuses for your troops, or the Nubians and Phoenicians to supercharge your economic strength through trading. What's more, players will need to determine when they want or need to expand their territory with the foundation of outposts, which can be transformed into additional cities or maintained to exploit natural resources in a region. Along the way, as players guide their civilizations, there will be key civics points that will determine how aspects of your society operates. For example, you may be asked whether only men or women should be allowed to lead religious services, which will have future impacts on opportunities for people. These decisions will also affect the growth of your empire, potentialy While there's combat in the game, with armies facing off against each other, there's no blood or gore shown. Otherwise, there's no inappropriate content to be expected in the game.