Parents' Guide to Iron Harvest 1920+

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Common Sense Media Review

Matt Cabral By Matt Cabral , based on child development research. How do we rate?

age 16+

Alt-history strategy game brings mechs and bears to battle.

Parents Need to Know

Why Age 16+?

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Parent and Kid Reviews

What's It About?

Set in an alternate history, Iron Harvest 1920+ mixes a post-WWI European visual style with industrial advancement that gave rise to the creation of "dieselpunk" war-machines called mechs. Three fictional factions -- Rusviet, Saxony, and Polania -- driven by a variety of motivations, battle it out using traditional infantry as well as these powerful, lumbering machines. The story is told through a trio of dedicated campaigns, allowing players to assume the role of three different protagonists. These hero characters are also accompanied by companion animals, which can be commanded to attack adversaries alongside the soldiers and mechs.

Is It Any Good?

Our review:
Parents say : Not yet rated
Kids say : Not yet rated

This real-time strategy game's world beautifully blends WWI-era environments -- from lush, rural farmlands to stunning, snow-covered forests -- with explosive, mech-driven warfare. The attention to detail that's gone into building the Iron Harvest world is equally present in its story and characters. Each faction's playable hero has depth typically reserved for heroes of action/adventure games, while the plot is more than just a backdrop to battles. Much of this is due to the plentiful use of in-game dialogue -- despite the voice acting's subpar quality -- as well as numerous, well-produced cutscenes. But the game's action doesn't suffer: It does more than a serviceable job putting you in command of your tactical forces by favoring thoughtful tactical approaches over fast-paced action.

Iron Harvest's resource-gathering and base-building elements are fairly streamlined, which works well with its more measured pacing. Of course, the game mixes things up a bit with its mechs, which come in various battlefield-scarring shapes and sizes, and commanding these menaces is always a blast. The hero characters' companion animals, which include a bear, a tiger, and a pair of wolves, also add a nice strategic layer -- and some extra personality. Summoning your beast to heal you, after they've just feasted on your foes, never gets old. Iron Harvest also earns points for its excellent tutorial, as it takes time to bring newcomers up to speed without alienating seasoned strategists. An optional, easy difficulty mode is offered for those more interested in the story than the gameplay, while an impressive slate of noncampaign and online modes invite serious strategists to focus on combat. Despite its mech warfare, Iron Harvest's gameplay doesn't do much to evolve the genre, but its story, setting, and characters are so good, even casual fans might want to experience its thoughtfully crafted world. Iron Harvest 1920+ is worth heading to the front lines for.

Talk to Your Kids About ...

  • Families can talk about the game's alternative history. What's different about Iron Harvest 1920+'s version of history compared to real-world history? How does the game blend these differences alongside more accurate representations of history? Is it OK for entertainment media to tell stories that mix real history with alternate versions?

  • What are the various factions' motivations in the story? Do these motivations feel right or wrong? (Can they be both?) How do the heroes of each faction feel about these motivations?

Game Details

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