Killing Floor: Incursion

Game review by
David Chapman, Common Sense Media
Killing Floor: Incursion Game Poster Image
Gory VR horror shooter has style, clunky controls.

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A lot or a little?

The parents' guide to what's in this game.

Positive Messages

The game's focus is to fend off waves of genetically mutated clones; it's a matter of kill or be killed.

Positive Role Models & Representations

Players are essentially nameless, faceless soldiers fighting against the "Zed" epidemic. There's no real character development, with players basically being people pulling triggers.

Ease of Play

Although most first-person shooters are simple and intuitive, Incursion's VR controls feel surprisingly clunky and restrictive. PS Move controllers are also a requirement, with no support for either standard DualShock or PS Aim controllers.


Extremely graphic violence. Blood and gore regularly fill screen as players fight off waves of enemies. Players can dismember Zeds, then pick up the body parts to use as additional weapons.


Zeds are naked mutated human clones, but no sensitive body parts are shown.


Potential for players to be exposed to strong/offensive language during online matches with other players.


Incursion is a spin-off of the horror-themed first-person shooter franchise Killing Floor. It takes place within the universe established in the prior games, but it's not a true sequel. Features support for downloadable content (DLC).

Drinking, Drugs & Smoking

What parents need to know

Parents need to know that Killing Floor: Incursion is a downloadable horror-themed first-person shooter game available for the PlayStation VR. It's a spin-off of the Killing Floor franchise. The game features a constant flow of extremely gory, bloody violence, with players using a variety of weapons to kill mutated, humanlike creatures. Players can even dismember the creatures and used their body parts as additional weapons. The virtual reality platform means that players will have a more intense exposure to the violence, as it takes place right in front of their faces, in all directions. While the creatures don't wear clothing, the monsters' bodies don't have sensitive body parts to display. Incursion will also have downloadable content (DLC) released in the future. Players may be annoyed by the requirement of PS Move controllers as the only way to interact with the game; the clunky controls could be frustrating.

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What's it about?

KILLING FLOOR: INCURSION continues the story of a world ravaged by "Zeds," grotesquely mutated human clones with a violent bloodthirst. Players take on the role of a trainee in the Horzine Security Forces, the elite military unit that stands as the last line of defense against the Zeds. Equipped with a neurological implant, you seem to be put through your paces in an ultra-realistic simulation. But something has gone horribly wrong. The simulation is crashing for some reason, and it's taking you with it. Your only hope for escape is to survive the onslaught of the virtual Zeds and fight your way through to the end of the simulation. Along the way, you'll discover there's even more going on with your current situation than you thought. What happens when the line that separates "virtual" and "reality" ceases to exist?

Is it any good?

This gory horror-themed VR shooter has some bright moments, but the iffy controls and glitches just make make it a clunky experience. Killing Floor: Incursion highlights one key fact: When VR games are done wrong, it can leave you aching to get back to the real world to nurse a growing headache instead of feeling immersed in gameplay. Movement here feels awkward. Most of the time, you'll use a point-and-click sort of teleportation to move around, which can be good for escaping attacks quickly but can also be disorienting when you're getting attacked from all sides. You can quickly run out of "stamina" too, which is meant to keep you from abusing the teleportation but severely limits your movement. It's also difficult to pick up and use items you find along the way, since inventory management takes a lot of getting used to ... a situation that's worse when you're under constant attack. There are also occasional glitches in the visuals that can break your immersion completely.

As frustrating as Killing Floor: Incursion can be, it's got some promise. It's fun to try out the variety of weapons to see how each operates in its own unique way. For example, using both hands to operate the pump-action shotgun feels vastly different, yet still as effective, as firing off a clip in rapid succession from your pistol. And, admittedly, there's a sort of visceral glee that comes with dropping your weapons and punching your way past a few Zeds. While the game quickly gets repetitive, the additional game modes, such as the Holdout mode and online co-op, help keep things from getting too stale. Finally, in spite of the glitches mentioned earlier, the game doesn't look bad overall. It's pretty detailed, and the atmosphere builds a solid sense of dread. At least, that's the feeling you get from Killing Floor: Incursion if you can avoid the vertigo and headaches the twitchy movement can cause.

Talk to your kids about ...

  • Families can talk about violence in media. What are some ways that the type of violence and scares found in games like Killing Floor: Incursion can impact younger viewers? What are some of the reasons that older audiences enjoy being scared?

  • Talk about the impact of the immersion of virtual and augmented reality. What are the benefits and problems that the technology can offer by getting audiences more involved in the content?

  • Talk about screen time limits. How can you set screen time limits on a game like Killing Floor: Incursion when the immersive nature of the game can keep you focused on its fast-paced action instead of how much time you've been playing?

Game details

Our editors recommend

For kids who love scares

Themes & Topics

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