LeapFrog Explorer Learning Game: Sesame Street: Solve It with Elmo, Abby & Super Grover 2.0!
LeapFrog Explorer Learning Game: Sesame Street: Solve It with Elmo, Abby & Super Grover 2.0! gallery
What parents need to know
Parents Need to Know
Parents need to know that LeapFrog Explorer Learning Game: Sesame Street: Solve It with Elmo, Abby & Super Grover 2.0! gives preschoolers the chance to explore science, technology, engineering, and math (STEM) concepts in an age-appropriate environment with their favorite characters. You can track your child's progress with the online LeapFrog Learning Path.
What kids can learn
- substance properties
Thinking & Reasoning
- thinking critically
Engagement, Approach, Support
Kids in the target age range will be amused and entertained as they play engineering games with Grover, Elmo, and Abby.
The science, technology, and engineering components are introduced through videos, exploration, and games, allowing kids to receive information and then use it while playing. The activities increase in difficulty as kids progress.
In addition to in-game prompts, help is readily available throughout the games. Parents can track a child's progress through the online LeapFrog Learning Path.
What's it about?
LEAPFROG EXPLORER LEARNING GAME: SESAME STREET: SOLVE IT WITH ELMO, ABBY & SUPER GROVER 2.0! follows Super Grover 2.0 as he sets out to help his friends Abby and Elmo. Abby needs help balancing her boat by placing the correct number and size of pigs on each side. Elmo has lost his toys in a tree, and Super Grover uses a lever to launch himself into it to retrieve them (kids have to choose the right item to launch Grover and then catch the toys as they fall). In the last game, Elmo wants to drive chickens to the Bingo Hall and needs to find appropriate wheels for his car. Once the car is complete, kids use a rubber band to launch it and then collect chickens as they drive by. Kids earn stickers as rewards when they complete each game. Sometimes they earn parts for a Rube Goldberg-style machine. When not playing the main games, kids can watch videos to learn more about simple machines and how they work.
Is it any good?
LeapFrog has brought important STEM concepts to a level appropriate for preschoolers in LeapFrog Explorer Learning Game: Sesame Street: Solve It with Elmo, Abby & Super Grover 2.0! The learning is integrated into the types of activities kids will already be used to seeing on the television show, and the characters display plenty of their brand of silly humor. The only thing lacking is variety and depth for kids who might want to delve a bit deeper. For example, many preschoolers will grasp the concept that a wheel should be round without having to play over and over. This title will hold a lot of appeal and fun for its target audience, but expect kids to age out as they head into kindergarten.
Families can talk about...
Use materials from around the house to build your own versions of super gadgets or simple machines from the game.
Build your own Rube Goldberg machine, like the Mega-Machine 2.0.
What other preschool-age games does your family like, and why?