Legend of Keepers: Career of a Dungeon Manager

Game review by
Michael Lafferty, Common Sense Media
Legend of Keepers: Career of a Dungeon Manager Game Poster Image
Violent, bloody adventure proves being bad can be good fun.

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A lot or a little?

The parents' guide to what's in this game.

Positive Messages

Succeed and you move forward in the world, but really, there are no overt positive messages.

Positive Role Models & Representations

Players take on the role of monsters trying to eliminate heroes. There are no positive role models included here.

Ease of Play

While the game mechanics and navigation are rather easy to learn, Legend of Keepers brings tactical challenges into play and as you progress through the levels, the challenges get tougher. 


There's blood depicted in a variety of ways, through dismemberment, blood splatters, or pools of blood. Enemies will lay defeated in the dungeon. The dungeon keeper can fight with weapons, or magic. There are also vampires that can be paid in blood. 


Downloadable content (DLC) can be purchased for the game, providing additional content.

Drinking, Drugs & Smoking

What parents need to know

Parents need to know that Legend of Keepers is an action adventure game for Windows PC. The content features a heavy focus on violence and blood, featuring dismemberment of enemies, and players take on the role of the bad guys, out to stop heroes from moving through a dungeon and claiming the treasure. To do so, players will be able to use multiple methods to eliminate heroes. These include weapon-based damage. magical spells, and effects that blanket areas in harmful ways, such as poison or fire. In addition to the price for the base game, there's also downloadable content that can be purchased.

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What's it about?

In LEGENDS OF KEEPERS: CAREER OF A DUNGEON MANAGER, you've been hired by a company to round up area monsters, train them and then deploy them in a dungeon to protect its treasure from heroes looking for plunder. Apart from simply planning traps and setting monsters in positions to intercept the heroes, you'll have to deal with office politics, taxes (blood taxes, collected by vampires), as well as buy new spells and monsters as well as train up your dungeon boss and minions. The combat's turn-based, and as you move across the map, from dungeon to dungeon, additional threats will pop up to challenge your minions. Players will need to plan how to position their units to take advantage of hero weaknesses as well as how to best ambush heroes with spells and plan attacks. As you improve your skills against attacks, you'll climb the ladder in the Dungeon Company and the risk and reward increases.

Is it any good?

Take on the role of an evil mastermind and plan the defense of a dungeon from would-be hero marauders... sounds simple, doesn't it? But Legend of Keepers is so much more than that -- the game presents challenges in terms of managing your training, visiting a merchant for new spells or monsters, delving into the weaknesses of heroes and then planning spells, traps and combat-based defenders for battle. If you do it right, the heroes will be eliminated before they ever make it to the last room, where your final boss is waiting.

While the game mechanics are entertaining, Legend of Keepers isn't the most eye-catching of games. This is a turn-based, side-scrolling, two-dimensional games that can appear pixelated and ugly at times. There are some truly fun elements, like spending coin to get your employees therapy, so they can talk about their feelings. The core elements of the game don't vary much, but the actual challenge drives the game forward, and there are other story or non-combat elements that bring some distractions between the fighting. The loads of violence and blood makes this title for older gamers, and it'll find a nice spot in their libraries. Legend of Keepers proves with a quirky twist on the fantasy and adventure format that it can be fun to be bad, and surprisingly, quite profitable for your monsters.

Talk to your kids about ...

  • Families can talk about violence in video games. Is the impact of the violence in Legend of Keepers: Career of a Dungeon Manager affected by the animated visuals of the game? Would the impact be intensified if the visuals were more realistic? Can games be good without excessive violence? What is more important - story or action?

  • Can a player character be considered evil but still make good choices, or vice versa? What exactly makes a character good or evil in these cases?

Game details

Our editors recommend

For kids who love action

Themes & Topics

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