LEGO Batman 2: DC Super Heroes
What parents need to know
Parents Need to Know
Parents need to know that while LEGO Batman 2: DC Super Heroes offers its fair share of cartoony violence and fighting, it also promotes cooperation and incorporates plenty of puzzles into the action, working out kids' brains along with their thumbs. The characters are all portrayed as blocky LEGO figures, which minimizes the impact of the violence, but certainly doesn't negate it. Still, the superheroes here are of the colorful boy-scout variety (Superman even chides Batman for making a mess while stopping crime).
What's it about?
In LEGO BATMAN 2: DC SUPER HEROES, the evil Joker and Lex Luthor team up in a plot to destroy all the LEGO brick buildings of Gotham City. Batman and Robin enlist the aid of their high-flying pal Superman (and eventually the entire Justice League, including Wonder Woman, Flash, Green Lantern, and more) to save the day. LEGO Gotham City, which can be explored freely in between story chapters, is a vast open game world filled with hidden challenges and bonus treasures. In addition to all the hero and villain characters that can be controlled by players, there are also loads of vehicles (land, sea, and air) that can be used for both exploration and combat.
Is it any good?
Lego Batman 2: DC Super Heroes offers something no LEGO game has offered before -- the ability to save your game in the middle of a level. Since some of these story levels can take up to forty minutes to play through, those save points are a huge relief (though it would be nice if they didn't disappear as soon as you used them once). It's also fun to finally hear the LEGO mini-figures speak, which allows for great comic interplay between the heroes in cinematic sequences. And the vast open world means there's so much more to do beyond the main plot. Aside from some potential dizzying when the split-screen kicks in, this is another great co-op experience from LEGO.
Families can talk about...
Families can talk about the fighting in the game. Does portraying the characters as LEGO toys make the violence more palatable? Is the hand-to-hand combat different from the fighting where weapons are involved?
Parents can also talk to kids about tie-in marketing. Does playing a LEGO video game make children want to buy LEGO toys? Or vice versa?
Friends, siblings, and even parents can play cooperatively as a team. What is hard about working with a partner in a video game? What's nice about it?
|Platforms:||Nintendo 3DS, Nintendo DS, Nintendo Wii, PlayStation 3, PlayStation Vita, Windows, Xbox 360|
|Skills:||Thinking & Reasoning: analyzing evidence, problem solving, strategy |
Collaboration: cooperation, meeting challenges together, teamwork
|Available online?||Not available online|
|Developer:||Warner Bros. Games|
|Release date:||June 19, 2012|
|ESRB rating:||E10+ for Cartoon Violence |