Parents' Guide to Lethal VR

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Common Sense Media Review

Chad Sapieha By Chad Sapieha , based on child development research. How do we rate?

age 13+

Disappointing shooter shows off guns for sport, competition.

Parents Need to Know

Why Age 13+?

Any Positive Content?

Parent and Kid Reviews

What's It About?

LETHAL VR is a virtual reality gun-range game where players take on a series of challenges that involve firing pistols and submachine guns at static and moving targets, including human-shaped wooden cutouts, bull's-eyes, urns, and statues. Some activities also involve throwing bladed weapons, including knives, shuriken, and even -- in a nod to Goldfinger's Odd Job -- a bowler hat with a razor brim. Weapons are controlled by motion controllers, meaning players must aim virtual guns with physical hand and arm movements and make a realistic throwing motion to toss bladed weapons. All the action takes place in a circular gun-range chamber that plays host to occasional props, such as building facades that force players to carefully aim at targets through windows. Challenges gradually grow in difficulty, with players eventually forced to wield two weapons at a time and aim at smaller targets obscured by cutouts of civilians.

Is It Any Good?

Our review:
Parents say : Not yet rated
Kids say : Not yet rated

Simple games are often the most rewarding, but that's not the case here. Gun simulations don't get much more basic than Lethal VR, which has no pretense of story, only a single (but dynamic) shooting environment, a small arsenal of weapons, and challenges no more sophisticated than "shoot this stuff while taking care not to shoot other stuff." It can also be completed in around an hour, with the only reason to dive back in being to try to get faster and more accurate to achieve a higher score.

Making matters worse, the knife-throwing activities prove extremely frustrating. Reliable accuracy proves nearly impossible, the blades often flying in directions 20 or 30 degrees off what the player intends. And these sections can't be skipped if you want to progress. Players will likely burn through most of the gun-only challenges on their first tries, then be forced to attempt many of the blade activities five or 10 times before successfully completing them. They act as bottlenecks keeping players from the only faintly satisfying parts of the experience. If you must play a gun game in VR, look elsewhere. There are plenty of better options.

Talk to Your Kids About ...

  • Families can talk about the impact of violence in media, particularly in regards to firearms. Playing games with guns does not train or qualify you to handle real weapons, but should games with guns contain warnings about gun safety?

  • Talk about guns as a tool for sport. Do you think real pistols and rifles should have a place in recreational activity? Do the potential dangers of handling weapons -- injury and death -- make the risks of recreational firearm use advisable?

Game Details

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