A Lot or a Little?
What you will—and won't—find in this game.
The player’s goal is to create a large, prosperous kingdom full of happy citizens. Some of the objectives along the way -- such as “world domination” -- might sound questionable, but the game has a strong sense of humor that that puts these goals in a whimsical light. However, the wit sometimes dips into juvenile jokes, including farting monsters and references to a female character’s breasts.
Positive Role Models
Our hero is young boy thrust into the position of king. He decides on careers for each of his citizens, and sends them into work or battle -- sometimes to their death. Players are rewarded for keeping their digital denizens healthy and happy, meaning we are encouraged not to waste the lives of those under our command.
Ease of Play
Simple, traditional controls are a cinch to get the hang of. Difficulty is broken into three skill levels, and it can be changed mid-adventure.
Violence & Scariness
Though not the game’s focus, players do spend some of their time sending their citizens into battle with swords and bows against a wide range of usually goofy creatures, including the ghost of a cow, walking mushrooms, and a giant rodent. No blood or gore is shown. Note, though, that many citizens die, and that, given they all have unique names and personalities, players may well grow attached to them before they perish.
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Sex, Romance & Nudity
Some mild sexual innuendo involving female characters showing cleavage and male characters calling attention to it. The player can also send citizens who are in love to a church to get married.
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Not an issue.
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Products & Purchases
Not really an issue. There is one character named Kampbell, leader of the Soup Sect -- a clear reference to Campbell’s Soup -- but no paid product promotions.
Drinking, Drugs & Smoking
One character states that he is drunk, presumably from an intoxicant residing in the mug he holds.
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Parents Need to Know
Parents need to know that this role-playing/civilization simulation game features plenty of light-hearted humor, but that the jokes occasionally border on being a bit distasteful. One of the game’s enemies attacks with what appears to be fart gas, and one character makes a few sexually charged comments towards women. Violence is present, but there is no blood or gore. Players send their sword- and bow-equipped citizens up against what usually turn out to be goofy creatures, such as cows and walking mushrooms, and the fighting is cartoonish. That said, citizens do die, and, given that they each have their own names and personalities and are not simply anonymous automatons, their deaths can be a little distressing.
Is It Any Good?
There’s plenty to love about Little King’s Story. Recruiting and training citizens is a snap, and the practical rewards players earn for completing missions, such as new buildings and job types, create a constant stream of new activities and objectives. There are always so many things on a player’s to-do list -- build new bridge, fight monster terrorizing locals, look for cracks in the earth that need excavation, and collect reborn citizens at resurrection beach, to name just a few -- that it can be hard to put the controller down.
What’s more, the presentation is terrific. Highly artistic cinemas look like watercolor paintings set in motion, and the game’s lighthearted and whimsical score is composed of recognizable and beloved classical music reborn on a keyboard. It’s original, fun, and seriously habit-forming; the perfect way for older kids to brighten up a rainy weekend.
Did we miss something on diversity?
Research shows a connection between kids' healthy self-esteem and positive portrayals in media. That's why we've added a new "Diverse Representations" section to our reviews that will be rolling out on an ongoing basis. You can help us help kids by suggesting a diversity update.