While this adventure is easy to get into, its repetitive gameplay and combat mean that it will probably appeal only to fans of the anime series. The plot of Little Witch Academia: Chamber of Time focuses on the feelings people have about days that feel like they'll never end -- or ones they want to do over. Unfortunately, these are the same feelings you get when you play the game; sometimes you can't wait to jump back into it, but other times, it feels like it goes on forever. The biggest, and most ironic, issue with this adventure is its repetition. The gameplay is surprisingly simple and formulaic, which is great for newcomers. You can get a rhythm going with attacks and defense, which start to become second nature. The flip side is that, by the time the latter half of the story rolls around, you can't help but feel like you're just going through the motions of "attack, attack, dodge, repeat." Thankfully, the game's multiplayer component changes things up a bit by pitting players against each other, mixing up the routine of fighting computer-controlled opponents.
Little Witch Academia: Chamber of Time is definitely a love letter to fans of the series. The story is an original adventure, rather than a rehash of old plot points. It's also a fun treat for players to get to explore the halls of Luna Nova, learning bits of trivia or finding familiar treats as they go. The game perfectly replicates the style and personality of the student body and school staff. That's great for those already familiar with the series, but if you're new to Little Witch Academia, you might want to track down a few episodes of the cartoon before diving into the game. Without some sort of primer, newcomers are otherwise left scratching their heads as many of the in-jokes and references fall flat. Subtract that, and all players are left with is a simplistic, repetitive game with just enough style and charm tossed in for flavor.