Marvel vs. Capcom: Infinite
By David Chapman,
Common Sense Media Reviewer
Common Sense Media Reviewers
OK superhero plot still delivers a KO fighting punch.
A Lot or a Little?
What you will—and won't—find in this game.
Usual "good vs. evil" plot, themes of teamwork, friendship. Characters of all types, personalities, even other worlds or dimensions, find common ground, work together to defeat their foes.
Positive Role Models
Brings together a virtual who's who of heroes (and a few villains) from Marvel, Capcom universes. Heroes showcase different definitions of what it means to be heroic, though they all still manage to stay generally positive role models. Some, like Captain America, Arthur, X, are classic heroes, while others, like Ghost Rider, Dante, Rocket Raccoon are more rough around the edges.
Ease of Play
Simple controls, easy to learn, but it takes a lot of practice, patience to pull off more complex moves, combos. Includes optional "Easy" controls, where players can pull off some combos automatically with some simple button mashing. Also a Challenge mode, which serves as a tutorial for overall gameplay and specific characters' moves.
Violence & Scariness
This is a fighting game, so violence is a core part of gameplay. While characters beat each other up with all kinds of attacks, weapons, magic, etc., style is similar to a comic book with a bunch of flashy effects, very little blood.
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Sex, Romance & Nudity
Some characters are shown wearing revealing outfits, behaving in a suggestive manner.
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Light profanity, such as "ass," "damn," in dialogue. Also, online matches open up the possibility of younger players being exposed to language from opponents, depending on chat settings.
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Products & Purchases
Features a collection of popular characters from Capcom games, Marvel comics, all of which have popped up in a variety of media, merchandise, including movies, toys, games, and books. Also plans to include paid downloadable content, including new characters, costumes, etc.
Drinking, Drugs & Smoking
One character occasionally drinks during gameplay, with implication that it's alcoholic in nature.
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Parents Need to Know
Parents need to know that Marvel vs. Capcom: Infinite is a fighting game available for PlayStation 4, Xbox One, and Windows. The game brings together characters from every corner of the Marvel comic book and Capcom video game franchises to fight against each other with a variety of weapons, magic, and melee abilities. While combat is central to the gameplay, the violence is presented in an overexaggerated comic book style, with very little blood and no gore. One specific character, a succubus, is presented in a revealing outfit with suggestive behavior, and there's occasional use of light profanity in the dialogue. Multiplayer mode could also potentially expose younger kids to toxic behavior from online opponents.
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Marvel vs. Capcom: Infinite
Based on 4 parent reviews
what can be important is for kids that are 9 and under could freak out about it. My son did the same thing when he was 9 but he started looking at the game more often when he was 10 and found the game really fun
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MVC at it's best gameplay, but missing some fan favorites
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What’s It About?
The crossover franchise continues in MARVEL VS. CAPCOM: INFINITE, when two of the most dangerous villains in all the multiverse come together. Ultron, the homicidal robotic foe of Marvel's Avengers discovers a kindred spirit in Sigma, leader of the mechanical Mavericks in Mega Man X. With the power of two Infinity Stones, they set in motion a plan to merge their realities and wipe them clean of organic life. Standing in their way? An eclectic collection of heroes from Marvel and Capcom, brought together by the events of "The Convergence" and chosen to rise against the threat of Ultron Sigma. Now the race is on to recover the four remaining Infinity Stones and save all of reality. Surprising alliances will be made and loyalties will be tested. Choose your fighters, choose your Infinity Stone, and duke it out in the most epic team-up ever, with the fate of not one, but two, universes hanging in the balance.
Is It Any Good?
This fighting game manages to shine based on the strength of its gameplay and revamped controls, even if the story elements leave something to be desired. Huge crossover events with heroes fighting heroes, villains fighting villains, massive cosmic threats, and an inevitable reboot of everything we know is pretty much the norm in comic books these days. Marvel vs. Capcom: Infinite brings all of that to this latest entry in its fighting game franchise. And like any comic book reboot, it may seem familiar at first glance, but under the surface it's a whole new experience. Newcomers to the series and veteran players alike can expect a fair bit of a learning curve here. The gameplay mechanics have been significantly changed from previous entries. Aside from the introduction of the Infinity Stone boosts, the Medium Punch and Kick commands have been removed entirely. The new four-button controls (plus two Infinity Stone-specific buttons) means relearning some classic characters. Even so, the new controls are responsive and run together fluidly. Fans of the fighting genre and arcade-style competition won't be disappointed.
One thing that is a bit disappointing, though, is the game's brand-new Story mode. While adding a deeper plot to the series isn't a bad idea, the execution of it is a bit confusing. The story starts "80 Days After Convergence," with characters from both universes acting like lifelong friends. In fact, it's not until late in the story that the player is given a hefty flashback sequence to explain just how the worlds merged to start with. Adding to the disappointment, beating the Arcade mode no longer gives players any sort of character endings. These are some minor gripes that don't affect the actual gameplay at all. Ignoring the convoluted plot, Marvel vs. Capcom: Infinite is still a gem of a fighting game in action, hearkening back to the old-school days of calling "Next" at the local arcade.
Talk to Your Kids About ...
Families can talk about teamwork. What can games teach us about working together with one another to overcome obstacles? What are the benefits to working with others as opposed to trying to go it alone?
Talk about competition. What are some positive ways to foster friendly competition in games? What are the best ways to deal with "toxic" players?
- Platforms: PlayStation 4, Windows, Xbox One
- Pricing structure: Paid
- Available online?: Available online
- Publisher: Capcom
- Release date: September 19, 2017
- Genre: Fighting
- Topics: Magic and Fantasy, Superheroes, Adventures, Monsters, Ghosts, and Vampires, Space and Aliens
- ESRB rating: T for Mild Blood, Mild Language, Partial Nudity, Suggestive Themes, Use of Alcohol, Violence
- Last updated: March 16, 2020
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