Mass Effect: Andromeda

Game review by
Chad Sapieha, Common Sense Media
Mass Effect: Andromeda Game Poster Image
Parents recommend
Deep, violent, mature space tale also focuses on acceptance.

Parents say

age 14+
Based on 5 reviews

Kids say

age 13+
Based on 4 reviews

A lot or a little?

The parents' guide to what's in this game.

Positive Messages

Looking past bloody, stylized combat, story tackles plenty of weighty themes, ideas, delivering strong, positive messages about cultural, sexual diversity, acceptance, family, friendship, responsibility, courage. Overarching narrative is about people, species with extraordinary differences struggling, learning to live peacefully with one another.

Positive Role Models & Representations

Starting with selecting gender, physical appearance, players make choices that determine type of person Ryder is. He or she can be friendly, flippant, or stern. Players also choose whether to punish, kill certain characters that have committed terrible crimes, with morality of each decision rarely shown as black and white. More often than not, player is left to contemplate, come to terms with their own actions.

Ease of Play

Several difficulty levels allow players to set their own challenge. "Normal," "casual" setting should prove relatively easy for experienced players. Sudoku-style puzzles with alien glyphs may prove tricky for players unfamiliar with real-world version of game, but they can be skipped with special items.


Frequent combat involving rifles, pistols, shotguns, lasers, as well as sci-fi powers such as localized black holes that can send enemies spinning. Yelps of pain, splashes of blood accompany successful hits. Some scenes show dead bodies lying in pools of blood, with dialogue referencing violent acts, such as cannibalism, organ removal.


Optional romantic relationships end in a variety of sexual encounters that may (or may not) include kissing, caressing, moaning, exposed breasts, buttocks.


Infrequent but strong language, including "f--k," "s--t."

Drinking, Drugs & Smoking

Ryder can get drunk on common alcohol, alien intoxicants (in one case resulting in a bar brawl), experiment with untested alien drugs that cause hallucinations.

What parents need to know

Parents need to know that Mass Effect: Andromeda is a sci-fi role-playing game with mature themes involving sex, drugs, alcohol, and profanity, as well as a good deal of bloody violence where the player's character wields a variety of guns, both traditional and fantastical. It stars a hero (or heroine, depending on the player's choice during character creation) faced with many difficult situations and decisions that rarely have black-and-white answers. The choices made by the player inform a complex, multi-linear narrative that explores a broad range of themes to do with politics and betrayal, family and friendship, and courage and responsibility.

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User Reviews

  • Parents say
  • Kids say
Adult Written byFinnishAlicorn January 8, 2019


The negative hype for this game is largely uninteresting and dishonest. So many people are quick to hate something for being new, or different. I feel that is w... Continue reading
Parent Written bynuenjins January 7, 2018

Abomination should be ADULT ONLY and not worth the time required.

Don' t we all LOVE the fact that children are allowed to review games with adult content. Just amazing. OK, so aside from the ability of having sex with al... Continue reading
Teen, 13 years old Written byshadow of war May 23, 2020

very interesting

even though this game does swear twice you cant really hear it because
there is a distraction from you hearing the swear word even though it said sex on the co... Continue reading
Teen, 13 years old Written byFuntimeFredbear December 30, 2017

The maturity depends on your choses in game.

This game's violence, sex, etc. all depends on the choices you make. You can form alliances with other species or destroy them. You can start relationships... Continue reading

What's it about?

MASS EFFECT: ANDROMEDA takes place more than six centuries after the original trilogy and stars an entirely new cast of characters. Before the devastating events that concluded Mass Effect 3, which saw the destruction of interstellar gateways and billions of people left stranded across the galaxy, a fleet of arks carrying 100,000 colonists in stasis departed the Milky Way traveling faster than the speed of light for Andromeda, more than 2.5 million light years away. The five sentient races aboard these ships intend to settle "golden worlds" in the Heleus Cluster. But the fleet arrives scattered and discovers upon arrival that the planets they'd scouted aren't what they expected. Worse, they've fallen smack into an enormous interstellar conflict they couldn't possibly have anticipated. Players take control of Ryder, a human pathfinder tasked with finding habitable worlds and paving the way for outposts and colonies. But the travelers from the Milky Way are immigrants in a new galaxy and must earn the trust of and learn to cooperate with the locals if they want to put down roots in this mysterious part of the universe.

Is it any good?

This long-awaited follow-up to BioWare's critically acclaimed space epic meets and even exceeds some expectations but falls short on others. Mass Effect: Andromeda continues the franchise's tradition of rich, multifaceted storytelling by introducing dozens of new and complicated characters, each with colorful backgrounds, knotty motives, and personal agendas. And they're involved in authentic, relatable conflicts that range from frictional relationships with colleagues and political rivalries to splintered political beliefs and ideologies, even as they face the broader mysteries and menaces of their new galactic neighborhood. The heart of the experience is getting to know and care about these people, watching as they overcome differences with friends, foes, strangers, and even aliens to create bonds and build a better home in Andromeda.

Where the experience occasionally falters is in some of its nonnarrative elements. Exploration of Andromeda is a blast. Whether you're surveying planets amid jaw-droppingly beautiful space vistas in Ryder's state-of-the-art starship, the Tempest, or piloting the six-wheel-drive Nomad, cresting craters and glaciers on any of a handful of enormous, free-to-explore alien worlds, the sense of discovery is rarely less than enthralling. But the frequent combat that Ryder and his (or her) team is forced to engage in feels a little too forced and frequent, especially given the colonists' desire for peace and harmony. Plus, beyond some cool "biotic" abilities -- some of which feel like pilfered Force powers -- fighting isn't particularly compelling, thanks to finicky controls and simple enemy AI. Still, most people aren't playing Mass Effect for its futuristic shoot-outs. They're more interested in its expansive universe, authentic characters, relevant -- and sometimes even topical -- conflicts, and fascinating sci-fi ideas. And in these areas, Mass Effect: Andromeda rarely disappoints.  

Talk to your kids about ...

  • Families can talk about alcohol and drugs in games. When given the option in a game such as Mass Effect: Andromeda, do you allow your character to indulge in controlled substances? Do you think games such as this encourage or serve as a warning or deterrent to the use of drugs and alcohol?

  • Talk about diversity in games. Mass Effect: Andromeda is set in a world where the varying cultures and people generally accept each other's differences; can you draw any parallels between this game and current events in our own world?

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