A lot or a little?
The parents' guide to what's in this game.
What parents need to know
Parents need to know that Mega Man Legacy Collection 2 is a set of platforming action games. Unlike the first collection, this set includes four games: two emulated ports from the Super Nintendo Entertainment System (SNES) and two downloadable titles designed in the style of the classic Nintendo Entertainment System (NES) games. The four games come with simple controls, but this long-running franchise is known for extreme spikes in difficulty that will easily frustrate some players. While battle constantly happens between jumping and level exploration sequences, it's all between robots that explode when destroyed without blood or gore. Parents should be aware that this is the latest game in a long-running franchise, which spans cartoons, action figures, and other products.
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What's it about?
Similar to the previous installment, MEGA MAN LEGACY COLLECTION 2 gathers together four Mega Man series games into a bundled set, testing the skills of players against the robotic hordes of Dr. Wily. Mega Man 7 and 8 are ports of the SNES titles, while Mega Man 9 and 10 were designed with the retro look and feel of the classic NES games. Players can pick and choose the game they want to fight through in any order they wish, and can also explore some of the extras included in the collection. Each game features a gallery with dozens of pieces of art for that title, as well as its soundtrack and loads of new challenges. Players can also test their skills with the included downloadable content (DLC) for Mega Man 9 and 10, which provides new characters and bonus stages to fight through.
Is it any good?
This collection of four platforming games will test your skills and your patience by building on its 30-year franchise of difficult, fast-paced robot combat. Following up on 2015's collection of the first six titles for the NES, the Mega Man Legacy Collection 2 closes out the major titles of the series by adding in two of the titles released on the SNES (Mega Man 7 and 8) and the more recently released downloadable throwback titles. What's also nice to see is that this set continues the tradition of featuring gallery work for the games, along with game soundtracks and loads of challenges. The challenges are what extend the gameplay significantly, testing things like how quickly you can beat a game, defeat enemies with the default blaster, or complete stages multiple times. In fact, for fans of this franchise, the challenges will keep them coming back long after they've finished destroying Wily's bots.
But players should know that Legacy Collection 2 isn't entirely perfect -- you're getting two fewer titles in this collection than the previous one. That isn't a make or break decision, but considering that there are other spin-off Mega Man games and titles from portable platforms, more games could've been included in this one as well. Further complicating things is that only three of these games feel like an acceptable challenge. Mega Man 8 is quirky with its voice acting and its ability to use multiple weapons at once, but it feels like an expansion to the franchise's gameplay. Mega Man 9 and 10, in embracing the classic visuals, also cranked the series difficulty to a controller shattering level, which will give even the most hardened player fits of rage (in both a good and a bad way). But Mega Man 7 is the odd game out, because the gameplay feels slow, clunky, and unimpressive. Without any improvements to the on-screen action, it stands out like a sore thumb compared to the other games in this franchise. As a result, most players will probably choose to skip this game in favor of the other three, especially when they want to truly test their gaming abilities with this great platforming collection.
Talk to your kids about ...
Families can talk about violence in games like Mega Man Legacy Collection 2. Is the violence in this game acceptable because it's between robots? How does it compare to other games?
Talk about franchises. Is there a reason why some franchises survive for years or decades? Should these continue as long as developers want to make them, or should they stop after a few installments?
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